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Post subject: YAPE (Yet Another Plus/4 Emulator) v1.09  PostPosted: Feb 19, 2016 - 10:45 PM

Joined: Sep 30, 2004
Posts: 414

Location: MS und KR
Status: Offline

Eine neue Version des Commodore C16-Plus/4 Emulators YAPE (Yet Another Plus/4 Emulator) ist erschienen.

A new version of the Commodore C16-Plus/4 emulator YAPE (Yet Another Plus/4 Emulator) has been released.

As a Valentine Day special, YAPE has been updated with the following changes:
  • updated project to be used with Visual Studio 2015 and MinGW-w64
  • optional XAudio2 driver added (DirectSound's successor)
  • D81 image support in 1551/IEC mode (no partitions though)
  • PSID replay support via the autostart menu
  • refactored audio mixing
  • disk attachment regression bug
various other bugfixes (monitor settings, TED sound, snapshot)

Related links:
[ C64 Emulatoren ][ C16/Plus4 Emulatoren ]
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Post subject:   PostPosted: Nov 29, 2016 - 08:33 PM

Joined: Oct 04, 2009
Posts: 1.038

Status: Offline
Version 1.0.11 erschien letzte Woche.

CHANGES IN 1.0.11 FROM 1.0.10
released on Nov 23, 2016

- [NEW] memorize window size when not in GDI mode
- [NEW] new selectable tape signal detection method (edge triggered) for WAV samples
- [NEW] loading MTAP's with non-native frequency such as ones recorded with NTSC bit set (report courtesy of Luca)
- [NEW] load C64/VIC20 tapes recorded in MTAP format with the KERNAL loader
- [NEW] even line hue phase offset in CRT emulation mode
- [FIX] tape code cleanup
- [FIX] sound related improvements
- [FIX] speedometer improved
- [FIX] preset screen size bug
- [FIX] monitor cleanup
- [FIX] TAP save overwrite warning (bug report courtesy of Luca)

CHANGES IN 1.0.10 FROM 1.0.9
released on July 22, 2016

- [NEW] show subfolders as CBM type in IEC/filesystem mode
- [NEW] monitor watchpoint/breakpoint ranges
- [NEW] watchpoint context now also displayed when hit
- [NEW] improved speedometer to better cater for non-standard, longer frames
- [FIX] occasionally stuck joystick states when emulated thru the keyboard (long outstanding bug!)
- [FIX] uninitialized variable in a newly optimized part of SID engine
- [FIX] minor monitor GUI improvements
- [FIX] digitized palette in non-CRT mode
- [FIX] rasterline counter overflow fix
- [FIX] save PRG dialog crash

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