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JezzeOffline
Titel: Amiga: WinUAE v3.0.0  BeitragVerfasst am: 19.12.2014, 21:13 Uhr
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Anmeldungsdatum: 30. Okt 2004
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Die finale Version 3.0.0 des Amiga Emulators WinUAE wurde veröffentlicht.



A finale version 3.0.0 of the Amiga emulator WinUAE has been released.

Zitat:
WinUAE 3.0.0 (17.12.2014)

New emulated hardware:
  • PPC CPU emulation. CyberStorm PPC and Blizzard PPC boards emulated using QEMU PPC core, on-board SCSI supported.
  • Other accelerator boards emulated (Blizzards, CyberStorms, Warp Engine, TekMagic, A2630), including on-board SCSI if available.
  • More SCSI expansion boards emulated (Fastlane, Oktagon, Blizzard Kit IV)
  • CD32 Full Motion Video cartridge emulation.
  • CDTV-CR emulation.
  • A590 XT hard drive emulation.

New features:
  • Show on screen message when disk or CD is inserted or ejected or input device is autoswitched.
  • Added null serial port mode that connects two WinUAE instances running on same PC.
  • Fastest possible CPU speed mode is now available with cycle-exact mode, CPU is fastest possibly, only chip memory and chipset is cycle-exact.
  • Immediate blitter is available in cycle-exact modes.
  • 68040/060 with more compatible emulates instruction cache, MMU supported.
  • 68000/68010 + 32-bit address space is supported.
  • Optionally game controllers can be kept active when WinUAE Homepage" target="_blank">WinUAE does not have focus.
  • Implemented secondary Z2 RAM board, for example 6M Z2 RAM + 2M Z2 RTG board combination is now possible.
  • Added "history" menu to filesystem, hardfile and tape drive path selection.
  • Added CDTV/CDTV-CR/CD32 turbo CD read mode.
  • Multiple SCSI controllers can be active simultaneously.

Updates:
  • Programmed chipset display modes accuracy improved.
  • Uncompressed CHD harddrive image write support.
  • Implemented previously unavailable small Z2 RAM board sizes (64k to 512k)
  • Z3 board emulation supports official autoconfig space, required when using PPC-only operating systems.
  • 68000 cycle exact mode updates.
  • Improved cycle counting in 68000 more compatible mode.

Bugs fixed:
  • 68060 with "Unimplemented CPU emu" checkbox ticked: 68060 only unimplemented instructions were not emulated normally.
  • Screenshot with D3D shader filter enabled always took filtered screenshot.
  • SCSI CD READ CD command only worked if audio track was first track of CD.
  • Hard reset didn´t reset map rom loaded KS ROM data.
  • AGA sprites in borders were clipped incorrectly in some situations (2.8.0)
  • Autofire always on mode crashed.
  • PCMCIA IDE emulation was broken long time ago.
  • uanet.device + slirp combination was unusable.
  • Directory filesystem statesave support open file path handling fixed.
  • AVI audio recording always used PCM mode.

And much more small updates and fixes.


Beta 28: (RC3. Next should be final because this has enough last minute changes!)
  • qemu-uae.dll updated to final 2.2.0 QEMU release. (No PPC changes)
  • Removed A26x0 chip ram mirror hack (b25), not needed anymore.
  • Copper WAIT with BFD=0 (wait for blitter enabled) sequence was incorrect, copper first waits for blitter, then it goes to normal WAIT state. Previously WAIT state check was done first, then blitter wait. It is not same because copper requires idle cycle when WAIT ends and it should be after blitter has finished, not before. (Last minute change 1)
  • Second last minute change: last line sprite DMA logic behavior difference between A1000 Agnus and Fat revisions. Sprite glitches are different in Skitro by Awesome/D-Tect/Vanish when run on A1000 vs OCS A500. Also fixes missing yellow glitches in same demo.
  • b23 "Fixed missing graphics in Disposable Hero title screen in non-cycle exact modes." broke (again) demo Back in 90 / Samplers. Added quick workaround: only do "Disposable Hero" fix if CPU is 68020+ (=works in most whdload configurations without glitches).


Related links:
[ Amiga Emus ]

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