Marat Fayzullin hat seinen NES Emulator iNES-Android aktualisiert.
Zitat: I have published iNES-Android 3.8.7, a new version of my Nintendo Entertainment System (NES) and Famicom emulator, to the Google Play:
https://play.google.com/store/apps/details?id=com.fms.ines
Starting with this release, I am switching audio to the native OpenSLES API, to reduce latency and improve overall performance. The remaining Android 2.2 ( Frodo) users, who do not have OpenSLES, will keep using the original Java-based audio. If you are having trouble with OpenSLES on a newer device, disable it by unchecking the "Native Audio" setting.
I have also tried fixing the bitmap allocation problem (the most common remaining cause of crashes) and added a new virtual joystick skin, for minimalists. See the complete list of changes below:
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to avoid Bitmap.nativeCreate() crashes.
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- Fixed stutter during NetPlay connection process.
- Fixed audio initialization always setting 100ms latency.
- Fixed audio pause/resume when activity pauses or resumes.
- Refactored audio control between Java and native code.
Related links:
[ NES Emus ][ NES Infos ]
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