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JezzeOffline
Titel: Amiga: WinUAE v2.6.0  BeitragVerfasst am: 18.05.2013, 11:59 Uhr
Banned Team Member


Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751


Status: Offline

Eine neue finale Version des Amiga Emulators WinUAE wurde veröffentlicht.



A new final version of the Amiga emulator WinUAE has been released.

Zitat:
WinUAE 2.6.0 (16.05.2013)

New features:
  • Full 68030, 68040 and 68060 MMU emulation. Amix, Linux, NetBSD, Enforcer, WHDLoad MMU option and more fully working.
  • Game Ports panel Remap GUI rewritten, more intuitive, supports manually added events.
  • SCSI and ATAPI (IDE) CD drive emulation.
  • Built-in full CHD CD and HD image support. HD image support is read-only.
  • Partial partition hardfile on the fly eject/replacement support, requires filesystem that has removable drive support.
  • Multiple Direct3D shader filters can be enabled simultaneously, optionally shader can be now run after scaling and filtering.
  • Directory filesystem shortcut (.lnk) and symbolic links are mapped to Amiga soft links.
  • Added support for mountlist-like hardfile configuration files.
  • 100Hz+ vsync mode black frame insertion support, reduces LCD motion blur.

Updates:
  • A590/A2091/A3000 SCSI emulation compatibility improved. (Amix, NetBSD etc..)
  • A2065 network adapter compatibility improved. (Early NetBSD versions)
  • Multithreaded IDE and SCSI emulation, slow read or write operations won´t temporarily pause the emulation anymore.
  • When CPU double faults, emulated CPU is halted instead of forcing instant emulated hardware reset.
  • Custom chipset emulation improved.
  • Full Amiga file timestamp resolution (1/50s) support on FAT directory filesystems.
  • Max supported resolution increased to 8192*8192 (NV Surround/AMD Eyefinity)
  • CD32 CD detection works again in JIT mode.
  • AROS ROM replacement updated.

Bug fixes:
  • If display mode switched from RTG to native (or vice versa) and WinUAE Homepage" target="_blank">WinUAE Homepage" target="_blank">WinUAE window had no focus: emulation incorrectly started receiving keyboard input.
  • 1.5M chip ram option didn´t work.
  • GamePorts panel Swap Ports button cleared custom mappings.
  • 68060 CPU and More compatible checked was unreliable.
  • 68040/68060 no FPU/FPU disabled exception stack frame fixed.
  • A2024 and Graffiti emulation memory leak fixed.
  • FPU rounding mode was reset when using filters.
  • Some USB game controllers had ghost events (move axis, button event is triggered or vice versa)
  • CD32 CDs with multiple tracks didn´t boot.


Related links:
[ Amiga Emus ]

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