Welcome to AEP Emulation Page - Emulation News
   
Hosting by: Uberspace.de   
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Online Games
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Friends
· Emulation64
· 1Emulation.com
· Emu-France
· progetto-SNAPS


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
MasterPhWOffline
Post subject: HalfNES v0.050  PostPosted: Aug 10, 2012 - 02:09 PM
News Scout


Joined: Jul 06, 2004
Posts: 1919

Location: W-Live

Highscores in 11/2019

Status: Offline

Der NES Emulator HalfNES wurde auf eine neue Version aktualisiert.


The NES emulator HalfNES has been updated.

Quote:
Lots of minor improvements for this release, and new mapper support as well.
Thanks to Nawrot Kryzystof for many of these fixes.

Added Mappers:
Mapper 10 (Fire Emblem, Famicom Wars)
Mapper 19 (Megami Tensei II, Rolling Thunder (J), etc.) with expansion sound
Mapper 34 (Impossible Mission II)
Mapper 38 (Crime Busters)
Mapper 64 (Klax, Rolling Thunder (U))
Mapper 70 (Kamen Rider Club)
Mapper 89 (Mito Koumon)
Mapper 93 (Fantasy Zone (J))
Mapper 94 (Senjou no Oukami)
Mapper 97 (Kaiketsu Yanchamaru)
Mapper 107 (Magic Dragon)
Mapper 140 (Bio Senshi Dan)
Mapper 152 (Arkanoid 2)
Mapper 180 (Crazy Climber)
Mapper 185 (Spy Vs Spy (J) but NOT Banana)
Mapper 200 (36-in-1 Multicart)
Mapper 203 (35-in-1 Multicart)
Mapper 240, 246 (More Chinese original games)

Fixed:
-Fixed DMC timing (passes DMC basics test and makes Bee 52 work better)
-CPU interrupt is delayed so CLI+SEI only causes 1 interrupt after SEI
(fixes Break Time, Hebereke)
-Fixed APU frame counter reset to within 1 CPU opcode of correct timing
-Fixed APU sweep behavior when clocked then immediately reset
(Super Mario Bros. sound effects, Driar wrong notes in music)
-Updated VRC7 sound to use new patch set from nesdev,
changed the way modulator feedback works, increased envelope attack rate
-Added CRC to options menu to make verifying dumps easier
-Fixed Uchuusen - Cosmo Carrier mirroring
-Fixed bug with file dialog where it wasn´t clearing the old name when loading
a ROM by double clicking

Broke:
- Lagrange Point intro was broken by the CPU interrupt change. Game is still playable.


Related links:
[ NES Emus ][ NES Infos ]

_________________
Willst du mehr von, über oder mit mir lesen, besuche mich auf


 
 
 
 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2018 AEP Emulation Page.
You can syndicate our news via RSS using the file rss_en.xml for English headlines and rss_de.xml for German headlines.