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retroKOffline
Post subject: Megadrive: Genesis Plus GX 1.4.1  PostPosted: Dec 13, 2010 - 04:35 PM
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Genesis Plus GX ist ein Port des Sega Mega Drive / Genesis Emulators Genesis Plus für Nintendo Wii und Gamecube, es gibt außerdem eine Test Version für Windows.



Genesis Plus GX is a port of the Sega Mega Drive / Genesis emulator Genesis Plus for the Nintendo Wii and the Gamecube, and an test version for Windows.

Quote:
1.4.1 (12/04/2010)
Core/VDP
* improved VBLANK flag accuracy, as observed on real hardware.
* improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
* improved DMA Fill timing accuracy.
* fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
* fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
* fixed Vertical Counter in interlace mode 1, as observed on real hardware.
* fixed horizontal border width, as observed on real hardware.
* various code improvments & optimizations.

Core/Extra
* improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
* improved unlicensed ROM mappers emulation
* added Chinese Fighters III mapper support
* added Top Fighter mapper support
* fixed Barver Battle Saga mapper support
* fixed cartridge hardware soft-reset (Game Genie, SVP, ...)
* fixed Game Genie registers byte reads

Gamecube/Wii
* added message box when inputs config uses disconnected controllers.
* added message box when settings are reseted to default on startup.
* fixed default inputs configuration.
* fixed memory leak in Cheat Menu causing spurious resets.
* added an option to enable/disable automatic cheat activation
* increased max number of cheat codes
* optimized cheat codes requiring RAM patching.
* improved default horizontal scaling to better match output from a real Mega Drive

Gamecube specific
* fixed inverted keys in cheat menu.
* fixed audio input frequency, now use exact audio hardware samplerate, as measured on my Game Cube (~48044 Hz),
(NB: Wii samplerate has been verified to be closer to 48000 Hz)

Wii specific
* added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
* fixed USB drive not being detected when application is loaded from USB (HBC), thanks to Tantric for the tips.


Related links:
[ Mega Drive / Genesis Emus ][ Mega Drive / Genesis Infos ]

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