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step1978Offline
Post subject: DaedalusX64 Alpha Revision 474  PostPosted: Mar 17, 2010 - 05:55 PM
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Joined: Jun 25, 2005
Posts: 4562

Location: Berlin

Highscores in 05/2019

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DaedalusX64 ist ein auf Daedalus-PSP basierender N64 Emulator für die Sony PSP.


DaedalusX64 is a N64 Emulator for the Sony PSP.

Quote:
Changelog

Revision 474

[+] Implemented a workaround to fix the flicker on Paper Mario, by default is disabled, but can be enabled on Advanced ( Note : Under some circumstances it can provide a speed up or slow down on certain games, use it under your own risk..)
[+] Added blendmodes for ISS 2000 and PGA.

Revision 473

[~] Small code clean up
[!] Reduced MATRIX_STACK_SIZE to 20 (Issue causing our matrix to fill up was fixed recently anyways)
[!] Restored the use of the extra VRAM available on Slim models.
[!] Removed irrelevant AI register (Jelta)

Revision 472

[*] Removed leftovers from W32 build
[~] Minor changes that doesn´t effect anything..

Revision 471

[!] Code clean up
[+] Added PASS/NOOP blender

Revision 470

[*] Updated roms.ini

Revision 469

[+] Added scroll by letter
[~] Fixed "No Roms" text alignment
[~] Fixed bug with games not in roms.ini
[~] Fixed two compatibility numbers set to the same thing
[!] Improved Image/Info scroll
[!] Improved Game Name scroll

Revision 468

[!] Refactor/tidy MatrixFromN64FixedPoint
[!] Improved G_MWO_POINT_XYSCREEN (Megaman 64 is displayed correctly now)
[+] Added FOG3/PASS2 blender (ISS64 should be playable)
[~] Added notes/instructions for devs on Blender.cpp


Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]
 
 
 
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