Welcome to AEP Emulation Page - Emulation News
   
Hosting by: Uberspace.de   
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Online Games
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Friends
· Emulation64
· 1Emulation.com
· Emu-France
· progetto-SNAPS


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
JezzeOffline
Post subject: SNES: uoSNES 2005-03-29  PostPosted: Mar 29, 2005 - 03:44 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5751



Highscores in 07/2020

Status: Offline
Dies ist eine inoffizielle Version des SNES Emulators SNES9x. Seit den letzten News, hier auf AEP, wurde uoSNES einige Male geupdatet und diesmal wurde auch der aktuelle Source Code freigegeben. Die Change Log findet ihr im erweiterten Text.


Quote:
2005-03-29
    SNES Interrupt code was rewritten and "DERBY STALLION" "CACOMA KNIGHT" hacks were deleted.

    In the SPC player code, it was corrected to have forgotten to copy 0xFFC0-0xFFFF after ShowROM had been done when Load SPC was done.

2005-02-28
    ROM detection of Sufami Turbo has been improved.

    Because DSP register KON KOF writing 62.5 usec time had been checked at the reproduction sample count time, the sound was not good. Therefore, to check only KOF at the time of main CPU, it changed.

    "Mystic Quest" was not able to be executed by 2005-02-26. When the IRQ of 0x4200 register is turned off, it seems to have had to clear IRQ signal. Therefore, to clear IRQ, it changed.

2005-02-26
    The timing of SNES was variously changed. It is basically the same as SNEeSe and bsnes.

    When it reached H position of 538 or 534 Crystal clock, 40 The Dram refresh time to stop time CPU of Crystal clock was implemented.

    It changed so that 0-21 and 278-340 dots may become H-Blank.

    H cycles becomes 1364 or 1360 on a specific condition, H-Latch counter is a little different from 322 and 326, These were implemented.

2005-02-22
    Because "MEGALOMANIA" was bad, the operation of the sprite register was changed, and uniracer hack was re-enabled.

    One V_Counter was increased in the frame that scanned the odd number line when interlace was displayed. This operation was taken from bsnes.

2005-02-21
    SPC700 Shutdown WaitCounter method is changed.

    SoundSync in DMA was changed into the following operation.
    0:APU_TIMER -> 1:APU_EXECUTE -> 2:SoundSync -> 0: -> 1: -> 2: ...

    It changed like doing 16000Hz SoundSync in APU_TIMER.

2005-02-17
    JMA_SUPPORT(NSRT original archiver support) is enabled. Configure options of uosnes-devel source tree is added "--disable-jma_support"

    The bug that Silva Saga 2 graphics was bad was fixed in uosnes, It was a no problem in Original Snes9x.

    The SPC player code for the sound test was rewritten, 64000Hz SoundSync code was added (It´s Scanline Interval SoundSync in SNES Emu). Anything is able not to be performed like other SPC Player now.

    The possibility that all voice key off is done by the snapshot loading was corrected.

    Because "SUPER MAHJONG TAIKAI" was bad, the operation of the sprite register was changed, and uniracer hack was removed.

2005-02-13
    SPC Channel Shift+1+8 OFF ON function and Sound Echo setting are merged from uosnes-branch source. Because it might be necessary for confirming the operation in the sound core..

    The APUCore setting that had become unnecessary was deleted.

    snes9x-1.43-src.tar.gz´s tile.cpp was merged.

2005-02-12
    The bug that the SPC dump data becomes garbage was corrected.

    Some improvements were given to the sound core.

    It came to be able to correct all the setting changes such as ReverseStereo, 8bit, 16bit, monoral, stereo, sample rate.

    C4 C code is enabled. Configure options of uosnes-devel source tree is added "--enable-zsnes_c4"

2005-02-03
    It improved a little and it up-loaded it today.

    All H_Counter V_Counter hacks were deleted though there might have been the necessary one, too.

2005-02-01
    SNES Sound Core was changed.

    It is still a sound core test version at the present stage. The setting change such as ReverseStereo, 8bit, and Monoral cannot been done yet. It is implementing it now. There might be a bug.

2005-01-25
    snes9x-1.43-src.tar.gz´s DSP chip emulation was merged.

    It changed so that APU_TIMER Interval might be calculated by
    NTSC: 21.47727MHz / 64000
    PAL 21.28137MHz / 64000


_________________
Test your limits and break through! 
 
 
 View user's profile Visit poster's website ICQ Number 
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2018 AEP Emulation Page.
You can syndicate our news via RSS using the file rss_en.xml for English headlines and rss_de.xml for German headlines.