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retroK
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Post subject: The Force Engine 1.01
Posted: Dec 25, 2022 - 08:38 PM
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Site Admin

Joined: Jul 04, 2004
Posts: 11719
Location: Frankfurt a.M.
Status: Offline
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The Force Engine ist ein Port der Jedi Engine (Spiele wie u.a. Dark Forces) für Windows.
The Force Engine is is a port of the original Jedi Engine (Dark Forces, etc...) to Windows with some enhancements.
Quote: - Improved robustness against sound system setup errors.
- Added –nosound commandline to disable digital sound (music still plays).
- Draw “no data” message in large red letters so it is obvious.
- Changed the name of the file the the Browse dialog asks you to point to from DARK.EXE to DARK.GOB to reduce confusion.
- Steam path detection is now more robust and should handle libraries on different drives than the base Steam install.
- TFE will now find the game source data if it is in the same directory as TFE.
- TFE now supports putting the game data under the TFE directory, under Games/Dark Forces/* and that case will be autodetected.
- Source data path validation is now more robust.
- Fixed a bug where the ‘settings.ini’ failed to parse, messing up settings.
- Shows a configuation menu on the first run where you can set either Vanilla or Modern defaults.
- Fixed Escape Menu background stretching when using the GPU Renderer with widescreen disabled.
- Fixed divide by zero crashes in the projectile code.
- The GPU Renderer now honors fullbright and opaque/transparent flags for signs and sign textures.
- Fixed a flags issue in the explosion code, where explosions could effect some things they are not supposed to.
- Fixed the thermal detonator damage the player takes, they were taking too much.
- Added a custom deadzone setting and proper deadzone sensitivity scaling.
- Fixed a lighting bug with the muzzle flash being too dark.
- Fixed sprite culling using the GPU renderer close to the camera.
Related links:
[ Weitere Remakes und VMs ]
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_________________ Alderaan shot first!
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Q-Marine
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Post subject: The Force Engine 1.01
Posted: Dec 28, 2022 - 11:50 AM
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AEP Team Member

Joined: Jul 04, 2004
Posts: 5912
Status: Offline
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Überraschend, dass tatsächlich nur Dark Forces und Outlaws auf Basis der Jedi Engine erschienen sind. Wobei Outlaws nicht mal sonderlich gut war.
Ich kann mich erinnern, dass ich meinem P90 fast ein CD-ROM-Laufwerk spendiert hätte, weil Dark Forces sogar Doom II in einigen Punkten hat alt aussehen lassen.
Ich habe es (abgesehen von der Demo-Version) erst Jahre später auf der Playstation und dann am PC gespielt. |
_________________
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Juttar
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Post subject:
Posted: Dec 28, 2022 - 02:57 PM
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Retromeister

Joined: Oct 04, 2009
Posts: 997
Status: Offline
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Hatte mich zufällig gestern abend auch mit The Force Engine beschäftigt (allerdings ging das über Angucken von YouTube-Videos nicht hinaus). Dark Forces lief bei mir in den 90ern immerhin auf einem P100 - allerdings ohne Level-2-Cache. Ich wette, da war ein P90 mit L2-Cache schneller.
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