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Q-MarineOffline
Post subject: m64p (2020/11/01)  PostPosted: Nov 06, 2020 - 04:57 PM
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Joined: Jul 04, 2004
Posts: 5747


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m64p (mupen64plus + GLideN64 + a GUI) wurde aktualisiert. Es nutzt mupen64plus-gui, ein neues mupen64plus Frontend das in Qt5 geschrieben wurde. Es unterstützt verschiedene Features wie Spielstandverwaltung, pausieren und Screenshots. m64p beinhaltet das Grafik-Plugin GLideN64.


m64p (mupen64plus + GLideN64 + a GUI) uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

Quote:
  • This is the first release with official Mac OS X support. A big thanks to @joeldenning for getting this working. Mac OS 10.14+ is required. It should support everything except the auto updater. You can netplay cross platform, meaning Mac, Windows, and Linux users can play together.
  • This release includes support for LLE Graphics (Settings->LLE Graphics). For the uninitiated, LLE graphics is basically "super accurate graphics mode". It is quite CPU intensive and may not work full speed on every computer. It is also supported in netplay, if the player creating the room has LLE enabled, it will be required for all others joining that match. I wouldn't recommend enabling it for netplay unless you are sure that everyone you are playing with has an adequate CPU. If someone can't run the game at full speed, they are going to experience extreme input lag.
  • For the curious, the LLE graphics are accomplished using a combination of https://github.com/Themaister/parallel-rsp and https://github.com/ata4/angrylion-rdp-plus


Related links:
[ Frontend Downloads ]

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JuttarOffline
Post subject:   PostPosted: Nov 06, 2020 - 08:08 PM
Retrokenner


Joined: Oct 04, 2009
Posts: 568


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Nachdem bei mir bei der Vorgängerversion alles klappte, hat bei mir hier die Auto-Update-Funktion dieses Mal nicht funktioniert; die hing beim Extrahieren. Mußte ich das halt manuell erledigen.
 
 
 
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JuttarOffline
Post subject:   PostPosted: Nov 20, 2020 - 05:12 AM
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Joined: Oct 04, 2009
Posts: 568


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Es gab wieder ein kleines Update. Die Webseite sagt 18.11., der Emulator sagt 16.11. - dieses Mal funktionierte zumindest die Update-Funktion bei mir problemlos.
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Just a few bug fixes and stability improvements for GLideN64
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