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Letzte Beitrge im Forum
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Lindbergh Loader Build v218
geschrieben von retroK am Freitag, 23. Mai 2025, 14:30 Uhr (57 Aufrufe)
Topics Arcade
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Eine neue Version des SEGA Lindbergh Emulators Lindbergh Loader ist für Linux erschienen. Es werden sowohl Intel als auch AMD CPUs sowie Intel, NVIDIA und AMD GPUs unterstützt.
Auch Surround Sound Audio, Networking und JVS pass through werden unterstützt.
Anmerkung:
- Make messages more similar
- Add birthday checking!
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ScummVM WIP Ripley's Believe It Or Not!
geschrieben von retroK am Freitag, 23. Mai 2025, 10:34 Uhr (69 Aufrufe)
Topics Remakes und VMs
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Die neueste Daily Build Version von ScummVM unterstützt nun auch das Spiel Ripley's Believe It Or Not! The Secret of Master Lu. Interessierte sind aufgefordert die Spiele zu testen und eventuelle Fehler dem ScummVM Team zu melden.
Anmerkung:
Robert Ripley, a famous traveler and collector of rarities. One day, during a trip in Egypt, Ripley is attacked by mysterious Chinese assassins. The trail will lead him and his Chinese girlfriend Mei Chen on a chase around the world, in a race against time to prevent the greatest theft of all time, the First Emperor's seal, which could plunge the world into chaos.
The ScummVM Team is pleased to announce full support for Ripley's Believe It Or Not! The Secret of Master Lu, the other classic game, besides Orion Burger, by Sanctuary Woods. As with Orion Burger, it adds a few niceties that the original didn't have, such as mouse wheel handling, and using the spacebar to skip walk animations.
Help us test the game by grabbing a daily build. Read through our testing guidelines. The game's logic was all hardcoded, and proved even more complicated than that of Orion Burger, so we really need people to try all sorts of weird actions, and make sure the game handles everything correctly and matches the original implementation. And please take some screenshots along the way.
Good luck. If you fail to prevent the seal falling into evil hands, it could be used to unite all Asia under a single ruler, thirsty for conquest.
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x50ng v2.4.1
geschrieben von retroK am Freitag, 23. Mai 2025, 09:39 Uhr (50 Aufrufe)
Topics Diverse Systeme
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x50ng ist ein HP 49g+ / 50g Taschenrechner-Emulator, Open-Source in C und ein Fork von x49gp.
Anmerkung:
- There is now an ncurses based text-mode UI in the same 3 flavors as
x48ng : --tui , --tui-small and --tui-tiny
- some optimization/simplification of the display refresh code
- a sadly unsuccessful attempt to port the forked old qemu to aarch64. This will likely require additional work. Likely upgrading x50ng's qemu to a more recent release.
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WinUAE v6.0.0 beta 28
geschrieben von retroK am Donnerstag, 22. Mai 2025, 14:17 Uhr (65 Aufrufe)
Topics Commodore Amiga
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Eine neue Beta-Version des Amiga Emulators WinUAE wurde veröffentlicht. Download hier: WinUAE 6.0.0 beta series
Anmerkung:
- Display panel Overscan TV modes didn't do anything if "No scaling" filtering mode was selected.
- Fixed Remove interlace artifacts last line flicker in some overscan modes and "out of sync" line when drawing mode changed from accurate to fast mode.
- Removed Chipset panel Subpixel emulation checbox. v6 emulation is always subpixel perfect in accurate modes. Config file support is not removed. (backwards compatibility)
- Only known Apollo 500/2000 boot ROM seems to only support AT500/AT2000 variant, driver does not initialize if hardware SCSI config bit is set. Now SCSI is disabled by default (making it AT500/AT2000), option added to Expansions panel. Possibly got broken when Apollo accelerators got supported or updated which use exact same SCSI hardware.
- Right edge horizontal scrolling glitch is still not changed. It is nasty case because I assumed OS never allows the glitch to happen but appearently it is possible and I designed fast mode to not care about that special case at all.. Some solution will be found. Maybe..
- Lagless vsync also needs v6 chipset emulation update.
- Maybe something else too.. Please report if some rarely used (if ever!) option has broken.
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Plus42 1.3.6
geschrieben von retroK am Donnerstag, 22. Mai 2025, 14:15 Uhr (67 Aufrufe)
Topics Diverse Systeme
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Plus42 ist ein erweiterter HP-42S Taschenrechner-Simulator.
Anmerkung:
- Better handling of ACC=0 in INTEG.
- More accurate C.E^X-1.
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TR1X 4.11
geschrieben von retroK am Donnerstag, 22. Mai 2025, 10:22 Uhr (69 Aufrufe)
Topics Remakes und VMs
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TR1X ist eine quelloffene Reimplementierung von Tomb Raider I.
Anmerkung:
- added the ability to trigger a flip effect without having to also trigger the flip map, in line with TR2 (#2921)
- added a /help command (#2917)
- added an option to toggle between TR1 and TR2 camera modes (#2990)
- added the ability to trigger different ambient tracks in custom levels, which will loop and be remembered between saves (#811)
- changed the all items cheat to include the lead bar if present in the level (#3008)
- changed the design of the controls dialog to use pages, making it match the new TR2X controls dialog
- changed the pause screen to have a darker black overlay transparency (#2252)
- fixed Lara's braid pointing straight down when swimming below sloped ceilings (#1600)
- fixed enemy hitpoints being doubled in demo mode as a result of NG+ (#2904)
- fixed an illegal reachable slope in Lost Valley room 58, which could lead to Lara becoming softlocked (#2900)
- fixed some pickup sprites being too far embedded into the floor (#2903)
- fixed vase room sprites in Return to Egypt and Temple of the Cat being embedded in the floor (#2095)
- fixed the camera behaving erratically in rooms/sectors that have no pathfinding data (#2946)
- fixed the game crashing when editing long dev console history entries (#2913, regression from 4.10)
- fixed FPS counter turning off after a game relaunch (#2911)
- fixed falling ceiling and Damocles Sword traps not falling through stacked rooms (#2924)
- fixed health bar in top center position covering inventory text
- fixed the save crystal animation skipping a frame in 60 FPS (#1528)
- fixed Lara unable to equip pistols after getting the Shotgun wet while wading (#2994)
- fixed select level dialog not reacting to the menu back key (#2918, regression from 4.9)
- fixed carried items falling from flying enemies not animating in 60 FPS (#2954, regression from 4.0)
- fixed items carried by the Qualopec mummy spawning early after save/load (#2956, regression from 4.6)
- fixed potential memory corruption if /kill all is used with a Qualopec mummy that is carrying items (#2957, regression from 4.6)
- fixed a crash when portal debugging is enabled in rooms that have no portals (#2968, regression from 4.8)
- fixed rats/voles and crocodiles/alligators at times not assuming the correct death pose after reloading a save (#2960, regression from 0.12)
- fixed incorrect camera shifts when some fixed cameras return to normal view (#2971, regression from 4.9)
- fixed Lara not having weapons when playing a level with -l/--level (#2995, regression from 4.9)
- fixed inventory ring items not being animated when the ring is rotating (#2964, regression from 4.9)
- fixed a hole appearing in the floor in Natla's Mines room 84 after exploding the TNT box (#3007, regression from 4.9)
- fixed button mashing causing quick save/load to misbehave on a specific passport animation frame (#3021, regression from 4.10)
- fixed save level numbers being replaced incorrectly if Lara dies in a level and the last save was in the previous level (#3026, regression from 4.9)
- fixed ambient music not looping correctly after reloading a save with the option to reload ambient timestamps enabled (#3032, regression from 4.6)
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SDLMAME v0.277 for Ubuntu 25.04
geschrieben von retroK am Mittwoch, 21. Mai 2025, 08:16 Uhr (70 Aufrufe)
Topics Arcade
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Eine neue Version des SDLMAME Ports für Ubuntu wurde veröffentlicht.
Anmerkung:
Packages added for Ubuntu 25.04 Plucky Puffin!
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ScummVM WIP Nancy Drew
geschrieben von retroK am Mittwoch, 21. Mai 2025, 08:15 Uhr (77 Aufrufe)
Topics Remakes und VMs
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Die neueste Daily Build Version von ScummVM unterstützt nun auch die Spiele Nancy Drew: Secret of the Scarlet Hand und Nancy Drew: Ghost Dogs of Moon Lake. Interessierte sind aufgefordert die Spiele zu testen und eventuelle Fehler dem ScummVM Team zu melden.
Anmerkung:
Are you ready for more sleuthing with everyone’s favorite teenage detective? We’re excited to announce that Nancy Drew: Secret of the Scarlet Hand and Nancy Drew: Ghost Dogs of Moon Lake are now ready for public testing! Furthermore, it's now possible to enable the ScummVM save/load screens instead of the original ones, to take advantage of additional features when saving or loading.
In Nancy Drew: Secret of the Scarlet Hand, Nancy takes on the role of an intern at a Washington D.C. museum, where a mysterious theft sets off a series of clues leading deep into the secrets of ancient Maya artifacts.
In Nancy Drew: Ghost Dogs of Moon Lake, Nancy finds herself investigating a haunted cabin surrounded by eerie howls and ghostly canine apparitions.
The games are available for purchase through HeR Interactive’s website or Steam. Or if you already own a CD copy of the games, their English and Russian variants will also work. To play them with ScummVM, you will need a daily development build. As always, if you encounter any issues, please submit a bug report to our issue tracker.
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MS-DOS Player (2025-05-18)
geschrieben von retroK am Mittwoch, 21. Mai 2025, 08:14 Uhr (61 Aufrufe)
Topics PC
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MS-DOS Player emuliert MS-DOS auf modernen Betriebssystemen.
Anmerkung:
- Support -vm and -ve option that makes only MDA/CGA supported
- Improve MAME i386 core to check for fault before setting register (thanks Mr. cracyc)
- Improve INT 21h, AH=26h/3Eh/55h to make AL destroyed (thanks DOSBox-X)
- Improve INT 21h, AH=39h/3Ah/3Bh to make AX destroyed (thanks DOSBox-X)
- Improve INT 21h, AX=3702h/3703h to set AL=00h when succeeded (thanks DOSBox-X)
- Improve INT 21h, AH=37h to set lower 8bit of countory code to AL (thanks DOSBox-X)
- Improve INT 21h, AH=3Eh to set previous refcount in SFT to AL
- Improve INT 21h AH=38h, DX=FFFFh and AX=6500k/7002h not to change locale settings
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