Willkommen bei AEP Emulation Page - Emulation News

Hauptmenü
· Home / News
· News Kategorien
· News Archiv

· Mein Account
· Suche
· Forum (neu)
· Forum
· Weblinks
· Spiele Reviews
· Übersetzungen
· Impressum
· Datenschutz

Downloads
 


Forum
Mitglieder Online
Keine Mitglieder online.

You are an anonymous user. You can register for free by clicking here
Benutzername
Kennwort
 Angemeldet bleiben

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Sprache auswählen:

DeutschEnglisch

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms

MAME Wip
Posted on: 19.04.2003, 11:40 Uhr von XTale

Arcade German
Auch das Mame-Team ist nicht ganz faul und hat die WIP Seite wieder mit ein paar neuen Bildern versehen.

Euch das ganze zu übersetzen erspar ich mir aus Faulheit jetzt einfach mal.

Endlich gibts auch wieder Mahjong-Bilder :)

2003-04-17: Bryan McPhail incorporated some fixes from MAME32 Plus! to the main version. David Haywood and smf added Horizon to the IREM M-62 driver, but it's got a few graphics glitches. David Haywood also added Vasara to the SSV driver and forwarded BUT's latest Chack'n Pop driver from MAME32 Plus!

2003-04-16: David Haywood added Big Bang, an alternative version of Thunder Dragon 2 to the NMK16 driver and fixed the frame rate in it. Luca Elia added SD Gundam Neo Battling to the Seta driver. Brian A. Troha fixed the DIP switch settings in Rezon. minachun improved the panning and volume adjustment in the K054539 sound core.

2003-04-15: Bryan McPhail and David Graves wrote a driver for Ground Effects and fixed the graphics and timing glitches in Under Fire.

2003-04-14: Jarek Burczynski fixed LFO support in an YM2610-only compilation. David Haywood fixed one DIP switch setting in Kick Start Wheelie King.

2003-04-13: Nathan Woods fixed MAME from crashing on non-MMX machines. Sir Poonga submitted a new artwork option that crops the artwork just enough to make it fill the screen. Yorik submitted fixes to graphics glitches in Midnight Resistance and Speed Rumbler.

2003-04-12: Luca Elia sent in a driver for Billiard Academy Real Break. Lawrence Gold fixed several compiling bugs when using an older GCC or another compiler. R. Belmont added save state support to the MultiPCM sound core and did a little cleanup on it.

2003-04-11: Ernesto Corvi sent in a driver for TrucoTron, it works fine except the sound is not emulated. eabair fixed a potential crash bug in the tilemap disposing code. Luca Elia fixed some graphics glitches in Change Air Blade, added a new main ROM set for Super Real Mahjong Part 4 and he added Koi Koi Shimasho 2 to the SSV driver, it works fine except one of the ROMs is bad, causing corrupted tiles. Brian A. Troha did some minor fixes to the SSV driver, for example the CPU frequencies should now be correct.

2003-04-10: Aaron Giles added an option to control the audio output latency and another option to set a maximum size for the error log file. Paul Priest fixed the graphics priorities in Psikyo SH-2 games using the new zdrawgfx core functions. Jarek Burczynski fixed an interrupt problem in Exterminator and resubmitted the Cannon Ball addition in the Crazy Climber driver. Paul Priest fixed the crashes in Namco System 1/2 and Shanghai 3. Tomasz Slanina fixed Kick Start Wheelie King in the Taito SJ driver, and David Haywood fixed the controls in it.

2003-04-09: Phil Stroffolino sent in an update to drawgfx with preliminary zdrawgfx support and other fixes. David Haywood fixed the rowscroll / rowselect in Sega System 32 graphics emulation, fixing the title screen in Outrunners, playfield in Super Visual Football, floors in Arabian Fight and Burning Rival and mirror view in Rad Rally. Bryan McPhail added sound emulation to Macross Plus and Quiz Sailor Moon, but wrong samples are sometimes played in Quiz Sailor Moon.

2003-04-08: Nathan Woods moved the printf and exit functions from the core to the OS dependant part, allowing them to be handled differently.

2003-04-07: Jarek Burczynski improved the Shougi driver, but it's still not playable due to an unemulated MCU. Luca Elia added F-1 Grand Prix Star II to the Cisco Heat driver, it works fine except that sprites are glitchy because of incorrect ROMs. David Haywood added Mello Yello Q*bert to the Gottlieb driver. Nathan Woods cleaned up some MESS specific code in the core.

2003-04-06: David Haywood fixed the background graphics decode in Salamander 2, but it's not otherwise improved. Acho A. Tang fixed the scrolling in Mystic Warriors and some other graphics glitches in Martial Champion. Brad Oliver fixed some compiling problems.

 
verwandte Links
· Arcade Multi Emulatoren
· Arcade Single Emulatoren
· mehr zu Arcade
· Beiträge von XTale


meistgelesener Beitrag in Arcade:
NeoRAGExp v0.8c


NEWS | Benutzeranmeldung | 0 Kommentare
Begrenzung
Wir sind nicht verantwortlich für Kommentare unserer Benutzer
AEP Emulation Page 1998 - 2024