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Author Message
JezzeOffline
Post subject: Remakes_VMs: OpenTTD 1.3.2-RC1  PostPosted: Jul 03, 2013 - 03:13 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline

Ein Release Candidate der kommenden Version 1.3.2 von OpenTTD wurde veröffentlicht. OpenTTD ist ein quelloffener Klon der Wirtschaftssimulation "Transport Tycoon Deluxe" von Chris Sawyer (Microprose). Neben der sehr dicht am Original angelehnten Umsetzung, halten auch neue Features Einzug.



A release candidate of the upcoming version 1.3.2 of OpenTTD has been published.

Quote:
1.3.2-RC1 (2013-06-30)
  • Remove: SETX(Y) does not work at all with other than default fonts, so get rid of it (r25454)
  • Fix: strndup should not examine strings beyond its upper limit [FS#5621] (r25527)
  • Fix: Proper support for Brahmic scripts (e.g. Tamil and Thai) [FS#5481] (r25526, r25525, r25524, r25514, r25513, r25512, r25511, r25501, r25493, r25485, r25483, r25482, r25481, r25478, r25477, r25476, r25474, r25473, r25472, r25471, r25470, r25469, r25468, r25467, r25466, r25465, r25463, r25462, r25455, r25452, r25451, r25450, r25447, r25446, r25445, r25444, r25443, r25442, r25441, r25440, r25439, r25438, r25437, r25436, r25343, r25157)
  • Fix: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state [FS#5587] (r25523)
  • Fix: [NewGRF] When cargo NewGRF define a multiplier to modify vehicle capacities, use the same multiplier to modify loading speed (r25497, r25479)
  • Fix: When addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all [FS#5553] (r25495)
  • Fix: The face of the manager differed on clients when the company was started after the clients joined [FS#5610] (r25491, r25490)
  • Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on [FS#5613] (r25489, r25488)
  • Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487)
  • Fix: Missing length validation for town and president names in script APIs (r25486)
  • Fix: [OSX] OS X SDK versions >= 10.5 always have a non-const iconv declaration (r25480)
  • Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable unless it already has a refit order (r25459, r25458, r25457)
  • Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429)
  • Fix: There were two hotkeys to toggle between ´unload´ and ´unload if possible´ (r25406)
  • Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395)
  • Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
  • Fix: Loading only 8 bits into a 16 bit variable could cause endianness problems (r25337)
  • Fix: Check for zero width space in translations and fail upon finding them [FS#5589] (r25326)
  • Fix: [SDL] Keyboard input stopped working after fullscreen toggle [FS#5580] (r25318)
  • Fix: Proper size-estimation for numbers with n digits, i.e. not assume a particular number is the widest [FS#5562] (r25314, r25313)
  • Fix: Do not focus the editbox in the NewGRF window, if there is no editbox visible (r25307)
  • Fix: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation [FS#5561] (r25305)
  • Fix: Build railway fences next to objects, even if they are owned by the same company [FS#5565] (r25302)
  • Fix: gcc4.6 removed -mno-cygwin option (r25266)


Related links:
[ Weitere Remakes und VMs ]

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