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dreaven3
Titel: OpenTTD 1.3.0 RC 2  BeitragVerfasst am: 08.03.2013, 19:47 Uhr
Retroanfänger


Anmeldungsdatum: 26. Aug 2008
Beiträge: 61


Das zweite Release Candidate der kommenderen Version 1.3 von OpenTTD wurde veröffentlicht. OpenTTD ist ein quelloffener Klon der Wirtschaftssimulation "Transport Tycoon Deluxe" von Chris Sawyer (Microprose). Neben der sehr dicht am Original angelehnten Umsetzung, halten auch neue Features Einzug.

Zitat:
1.3.0-RC2 (2013-03-05)
  • Fix: Make sizes of the station preview list and direction selection identical in the station build window [FS#5472] (r25064)
  • Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on (r25061)
  • Fix: Refactor Script Debug GUI to only set widget states in OnInvalidateData [FS#5490] (r25052)
  • Fix: Do not let gcc include files from the "standard C" include directories to avoid inclusion of header files at the top of the preprocessed nfo files, which cause NFOrenum/GRFcodec to make invalid assumptions about the NFO version (r25050)
  • Fix: Minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 [FS#5479] (r25038)
  • Fix: Green path signals would be shown when building them ´under´ a train, and they would keep showing green until they were passed again [FS#5480] (r25037)

1.3.0-RC1 (2013-02-19)
  • Feature: Searching of (missing) content via GrfCrawler (r25024, r25023)
  • Change: Cleanup goals and cargo monitors of companies when they go bankrupt or are taken over (r24986)
  • Change: Apply the same name sorting rules to content and NewGRF list as for the server list (r24983)
  • Fix: [SDL] Crash after bootstrap download of 32bits base set due to referencing a deleted mutex [FS#5466] (r25017)
  • Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode (r25003, r25002, r24993)
  • Fix: Set vehicle´s service interval is percent flag appropriately on creation [FS#5137] (r24998)
  • Fix: When choosing a train in a depot to attach a newly purchased wagon to, do not consider trains currently moving in and out of the depot (r24987)
  • Fix: [Script] Crash when passing too many parameters [FS#5465] (r24982, r24981, r24980)

1.3.0-beta2 (2013-02-07)
  • Feature: [NewGRF] Station randomisation triggers (r24906, r24905)
  • Feature: Settings type filter included in the advanced settings GUI (r24862, r24863)
  • Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955)
  • Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975)
  • Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974)
  • Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973)
  • Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972)
  • Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970)
  • Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968)
  • Fix: Trams would get stuck on water [FS#5228] (r24966)
  • Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964)
  • Fix: Do not stop loading if there are reservations left [FS#5435] (r24963)
  • Fix: Reserve all capacity while unloading to avoid ´stealing´ cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962)
  • Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961)
  • Fix: Inconsistencies in the ´thanks to´ lists [FS#5423] (r24960)
  • Fix: Set ´replace when old´ flag when replacing an autoreplace (r24950)
  • Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944)
  • Fix: Redraw autoreplace window properly in network games (r24939)
  • Fix: Never put a space between cargo name and subtype [FS#5447] (r24938)
  • Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936)
  • Fix: Make group names unique per company and vehicle type [FS#3473] (r24933)
  • Fix: Prevent more NewGRFs being selected than is possible to load [FS#5158] (r24932)
  • Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929)
  • Fix: [Squirrel] Update line information before processing ´while´ token of ´do´-´while´ statement [FS#5408] (r24928)
  • Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925)
  • Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923)
  • Fix: Upgrading bridges could steal road types [FS#5389] (r24912)
  • Fix: [GS] Allow GSs to pass negative integer string parameters (r24908)
  • Fix: ´Train loads/unloads cargo´ station animation triggers on individual platform (r24904)
  • Fix: Cached station animation triggers were only set when removing parts of a station (r24903)
  • Fix: The station build window did not update when the station spread changed [FS#5434] (r24899)
  • Fix: Do not unpause the game when closing the highscore window if it was already paused before the highscore screen was shown (r24898)
  • Fix: Improvements and fixes for the base translation [FS#5411, FS#5420, FS#5421, FS#5422, FS#5427] (r24896, r24875, r24872, r24869)
  • Fix: Allow downgrade of road bridges in the scenario editor [FS#5436] (r24895)
  • Fix: Invalidate station selection window when station spread changes [FS#5434] (r24894)
  • Fix: Distribute GS compat_.nut with OpenTTD (r24890)
  • Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP (r24885)
  • Fix: A completely emptied vehicle could trigger an assert (r24883)
  • Fix: Desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers (r24882)
  • Fix: Incorrect Romanian own name (r24874)
  • Fix: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites [FS#5404] (r24858)
  • Fix: Do not let UFOs and coal mines clear water (r24857)
  • Fix: Do not let UFOs and coal mines destroy depots [FS#5406] (r24856)
  • Fix: Do not send aircraft to depots that are out of range of the next destination [FS#5405] (r24855)
  • Fix: Only consider vehicles available in the climate for purchase/depot cell size (r24854)
  • Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used (r24853)


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