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hellboy_666Offline
Titel: WinUAE 2.6.0 Beta 5  BeitragVerfasst am: 03.02.2013, 14:38 Uhr
AEP Team Member


Anmeldungsdatum: 25. Dez 2008
Beiträge: 2.630

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Eine weitere Beta Version des Amiga Emulators WinUAE wurde veröffentlicht.


Another beta version of the Amiga emulator WinUAE has been released.

Zitat:
http://www.winuae.net/files/b/winuae_2600b5.zip

Beta 5:

- RDB hardfile dragndrop to hardfiles panel added empty hardfile.
- Windowed mode bottom border "led" state didn´t always match OSD led state.
- SCSI emulation improved, select and transfer starting from 0x45 can be used to receive data.
- SCSI emulation WD33C93 is now correctly detected as revision A, not B. (only B has Queue Tag register)
- 68060 MMU: BFCHG, BFCLR, BFSET and BFINS are read-modify-write instructions.
- GUI IDE/SCSI CD path was not updated in harddrive list when CD was changed using "Select image file" button.
- 68040/060 MMU emulation fix, PFLUSH/PFLUSHN only flushed supervisor space ATC. Hopefully this was the last major 040/060 MMU bug. Weird NetBSD and Linux crashes are gone.
- Subtle Shades / Nuance remaining graphics glitches fixed. (NOTE: ECS only, OCS has corrupted graphics and it is correct behavior)
- GUI "Swap Ports" cleared custom mappings.
- 68040/060 no FPU/disabled FPU exceptions now include correctly calculated EA field. This should allow "compatible" 040/060 FPU emulation with correctly handled missing instructions in the future (currently 040/060 FPU always supports all 68881/2 instructions)
- Added new keyboard custom event type, "kbr ". For example ´kbr "abc " SHIFT_LEFT "abc" shift_left RETURN´ generates "abc ABC". Input name in upper case = press, lower case = release. Quoted string automatically sends both press and release key codes. Any unreleased keys are automatically released at the end. Non-quoted names are same as input event config names without KEY-prefix. (inputevents.def in source archive)
- Adjusted drive step limit value slightly, Extemporized / Digital works again.
- Fixed virtual mouse driver mouse movement problem (b1)


Related links:
[ Amiga Emus ]

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TormentorOffline
Titel: WinUAE 2.6.0 Beta 5  BeitragVerfasst am: 03.02.2013, 20:20 Uhr
Darth Vaddi


Anmeldungsdatum: 20. Okt 2006
Beiträge: 1.309


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Die beta6 ist nun da

http://www.winuae.net/files/b/winuae_2600b6.zip

Beta 6:

MMU emulation is now considered mostly done. Some minor bugs probably still exist but Amix, NetBSD, Debian Linux, Enforcer and WHDLoad MMU option seem to work fine.

- SCSI and IDE emulation HD and CD read and write commands are now executed in background thread, slow devices (for example real optical drive) won't temporarily pause the emulation anymore.
- ATAPI CD emulation didn't support split data transfers. Fixes NetBSD installer unpack error.
- Show also error code converted to string if HD to HDF image creation fails.
- Added mostly useless CD list to CD drive GUI. (Someday there will be more than 1 option)
- Do not allow multiple identical HD/CD controllers (if not UAE).
- Increased size of ATAPI data buffer and added size checks. 65536 was too low. (Debian installer)
- SCSI emulation didn't handle WD33C93 Select-and-Transfer command scatter/gather DMA. (Debian installer)
- CD led didn't flicker during SCSI and ATAPI CD access.
- Fixed D3D shader error/warning string buffer overflow crash. Some shaders can output really long warning messages.
- D3D internal texture size was incorrect in some situations, causing some shaders to have incorrect geometry.
- Added support for "post" shader filters. Post = apply shader to final output (after scaling, D3D scanlines and RGB masks), Pre = apply shader to internal Amiga display (same as in previous versions).
- D3D shaders can be "stacked", max 4 pre and post shaders supported. (-4 to -1 = pre, 1 to 4 = post), Output of previous shader is input to next shader. Can be useful if you want to have "normal" filter and CRT geometry filter active at the same time. Also stacking same filter multiple times makes interesting results D3D only, software filters not supported.

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