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Author Message
hellboy_666Offline
Post subject: NICE64 v2.0.4 (Final)  PostPosted: Apr 11, 2012 - 09:29 PM
AEP Team Member


Joined: Dec 25, 2008
Posts: 2.630

Location: Vorhof zur Hölle
Status: Offline

NICE64 ist ein Nintendo N64 emulator basiered auf denn code von 1964mod..


NICE64 is a Nintendo N64 emulator based of the code from 1964mod.

Quote:

Core Changes & Fixes

Core:

Remove a well hidden bug from dialog

maybe it is the cause of some weird issue

remove combo preload, so far no issue

major update to MyROM_Properties.ini (must read forum post before upgrade)

Minor update to class style

Change audio length spec, Mario Tennis seems to violate it (experimental change)

so far, no issue with re-spec

Re-write looping check handling during VI interrupt

lower the check limits base on timing control

appropriate reset base on timing control

reset exception counter

help timing sensitive games e.g. Turok Dinosaur Hunter, Re-Volt etc

Re-design and re-write core audio handling

fix TGR music audio skipping (read gamenote in NICE64_Readme)

fix In-Fisherman SP DMA Read error

fix South Park Rally no audio and slowdown

remove tempfix for above 3 games

Implement new ini read / write logic

reduce unnecessary write to ini by > 50%

Fix Nushi Zuri 64 - Shiokaze ni Notte for the following issues:

game start in interpreter mode if run after emu startup

game crash immediately if it is the same as previous game

game pickup previous game rom settings instead of its own rom settings

remove buggy tempfix

Fix NFL QBC 2000 settings (read gamenote in NICE64_Readme)

Use CF=2 & Speedup=2X for Forsaken

Fix Fighting Force 64 lost audio during gameplay - finally :)

Audio:


Plugin Changes & Fixes

MyGlide64:


NICE64 Audio:


Other Changes & Fixes

Add DO & DONT for multiple emu window switching in NICE64_Readme

Add Top Gear Rally gamenote in NICE64_Readme

Add NFL QBC 2000 gamenote in NICE64_Readme

Update MyROM_Properties.ini


Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]

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