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retroKOffline
Post subject: PrBoom-plus v2.5.0.9.test  PostPosted: Feb 10, 2011 - 12:44 PM
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Joined: Jul 04, 2004
Posts: 11.991

Location: Frankfurt a.M.
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PrBoom-plus ist eine Weiterentwicklung von PrBoom, einem Source Port von Doom.


PrBoom-plus is a Doom source port based on PrBoom.

Quote:
2.5.0.9.test @ 2011-Feb-10 12:40 - win32 build, sources
[+]If "-warp" does not have any map number after it, then the game will automatically warp to the first map of all files loaded at the command line. This allows a pwad to be run without concern for where the actual maps start.
[+]Ability to put automap in overlay mode where you want (map_overlay_pos_x/y/width/height config variables).
[+]Added render_patches_scalex/y config variables for custom scaling when "not adjusted" is used.
[+]Emulation of weaponinfo overrun.
[*]Added mouse action for single-click use key presses and for backward motion.
[*]Noclip side-effect which can occur after "intercepts overflow" should not have any effect after level reloading.
[-]Fixed crash on map21 @ Newgothic with "-complevel 10" and above.
[-]Improved emulation of "missed back side" overrun. There is no more desynch on fez1-924.lmp @ fez1.wad, but you still need to add "-setmem dosbox" or "-setmem dos71" command line parameter, because default "dos622" memory layout causes desynch.


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