Eine neue Version des Nintendo DS Emulators DeSmuME ist erschienen. Alle Änderungen seit der Version 0.9.5 könnt ihr im erweiterten Text nachlesen.
A new version of the Nintendo DS emulator DeSmuME has been released. Read more!
Zitat: These bits may seem a bit stale to those of you who have been watching our SVN, as they were made in November 2010. Sorry it took so long to get released. A lot of testing and laziness were involved.
This version brings with it the usual assortment of core, graphics, and frontend fixes. Compatibility improvements are numerous, but there is a long way to go still.
We’re having a bit of difficulty making the OSX and NOSSE2(win32) builds. Please stay tuned if you’re into such things.
0.9.6 to 0.9.7 (r3493 to r3812)
General/Core:
- bug: fix a ton of old, broken cpu opcodes and CP15 logic
- bug: return Z1 and Z2 from TSC (fixes some touch logic)
- bug: gba slot save type detection improved
- bug: handle unusual rom headers more correctly
- bug: dont confuse motion pack commands with save memory commands
- bug: make cheat system a little less flaky and add AR 1.54 support
- bug: fix nondeterministic backup memory behaviour while rerecording
- bug: correct emulation of register accesses of wrong size and during powerdown
- bug: rewrite --cflash-path emulation
- bug: rewrite IPC/GX FIFO, IRQ flag generation, and wait-for-IRQ logics
- bug: rewrite RTC calendar handling; now supports years > 2038
- enh: auto-DLDI patching for homebrew
- enh: --gbaslot-rom=self mounts self.nds in slot2
- enh: more realistic exception handling
- enh: piano controller emulation
- enh: modular slot-1 system for exact emulation of homebrew cards
Graphics:
- bug: edge marking colors were wrong
- bug: handle some "invalid" vram configurations correctly
- bug: convert half of geometry engine to fixed point
- bug: fix sprite blend+fadein/fadeout
- bug: improve rasterizer shadows
- bug: fix main memory display DMA
- bug: fix some raster fx timing bugs
- enh: add a hack for improving some non-stencil shadows
Windows:
- bug: misc fixes and improvements to gpu viewer tools
- bug: sub screen layer display toggling fixed
- bug: fixes and improvements to ram watch, ram search, cheats list
- bug: fix start-paused commandline
- bug: fix memory leaks when sound disabled
- bug: improve load average calculators and add arm7 load average
- enh: background input support
- enh: add vsync option
- enh: support more knobs on joysticks
- enh: import cheats from R4 database
- enh: add xinput rumble for 360 pads
Linux/OSX:
- bug: crash less in recent roms list
- enh: Add horizontal screen layout and swap screen ability to gtk frontend (noodlebox)
- enh: Big improvement to joystick support, support complex configurations and multiple devices (noodlebox)
Related links:
[ Nintendo DS Emus ][ Nintendo DS Infos ]
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