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Author Message
step1978Offline
Post subject: VisualBoyAdvance-M SVN build 945  PostPosted: Mar 24, 2010 - 06:31 PM
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Joined: Jun 25, 2005
Posts: 4471

Location: Berlin

Highscores in 05/2013

Status: Offline

Ein neues SVN Build des Nintendo GBA sowie GB/GBC Emulators VisualBoyAdvance-M kurz VBA-M wurde veröffentlicht.


A new SVN build of the Nintendo GBA and GB/GBC emulator VisualBoyAdvance-M has been released.

Quote:
Changelog
svn 945
fix linking on windows: remove unused "lspeed" variable from win32


svn 944
Quiet some compile warnings (gcc likes to make sure you know operator precedence...)


svn 943
should fix remaining build errors on linux...


svn 942
sorry, forgot some files in the last commit


svn 941
fix the cmake/linux build
moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can´t expect people to have this lib, and fex has dropped support for the "fex_mini".


svn 940
REMOVE useless branches


svn 939
REMOVE Qt branch, as VBA2 is now way more advanced than this.


svn 938
update SubWCRev.exe to 1.6.7 (hey, no [false?] trojans now!)
put SubWCRev.exe in /dependencies to save non-windows folk some bandwidth.


svn 937
just quiet some warnings


svn 936
Fix bug 2802274 from VBA1 on sourceforge:
http://sourceforge.net/tracker/index.php?func=detail&aid=2802274&group_id=63889&atid=636220

CPUImportEepromFile
file pointer not closed if file size wrong


svn 935
update to File_Extractor-1.0.0


svn 934
remove stub /trunk/dependencies.
add source for all dependencies to /dependencies.
update vs2008 files accordingly.
if this is not a good compromise, just revert it - but try not to break the build this time.
dependencies/lpng140/scripts can probably be removed if no one sees a reason for it (some 225KB).


svn 933
revert vs2008 sln/vproj so they will actually load...
I´ll let you deal with your own heathen rules.
don´t commit my changes if you will royally screw it up.


svn 932


svn 931


svn 930


svn 929


svn 928
Add GBC BIOS selection

svn 927
add a property file "per_user_settings.vsprops" where every developer can make his own changes that should not be part of the official distribution of VBA-M

(like excluding OpenAL, OpenGL, etc.)


Related links:
[ GBA Emus ][ GBA Infos ]
 
 
 
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