Welcome to AEP Emulation Page - Emulation News
   
Hosting by: Uberspace.de   
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Online Games
· Weblinks
· Game Reviews
· Translations
· AEP Shop

Downloads

· ROMs (PDRoms)

Social Links

Select language
Select interface language:

EnglishGerman

Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Lame Mails
· Glossar
· FAQ
· Impressum

Funny Quotes

Verdammt ich wische mit dem Mittelding und dann mit feuchten nach, warum konnte ich das nicht anwählen ????? ^^.

-- Tormentor (AEP-Forum)

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· Follow AEPEmu on Twitter
· RSS News-syndication English
· RSS News-syndication Deutsch
· News-Banner (JPG)


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
retroKOffline
Post subject: GemRB Game Engine v0.6.0  PostPosted: Nov 18, 2009 - 09:58 PM
Site Admin


Joined: Jul 04, 2004
Posts: 9360

Location: Frankfurt a.M.

Highscores in 10/2014

Status: Offline

Die GemRB Game Engine ist in einer neuen Version erschienen. Die GemRB Game Engine ist ein Port der Infinity Engine (Spiele wie u.a. Baldur´s Gate, Icewind Dale, Planescape: Torment).


The GemRB Game Engine is is a port of the original Infinity Engine (the one of Baldur´s Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix, MacOs X and Windows with some enhancements.

Quote:
V0.6.0 (2009-11-03)
New features

* BG1 and IWD are roughly completable!
* levelup support for bg1 and iwd, dream cutscenes in ToB
* more hardcoded projectiles and avatar animations
* evasion, backstabbing and basic hide in shadows
* compatibility with the widescreen mod (unreleased) allows for multiple custom resolutions
* contingency and sequencer spells, beginnings of wild magic support

Improved features

* combat, travelling and feedback
* better spellcasting timing
* actions, effects and triggers
* various guiscripts
* bugfixes


Related links:
[ Weitere Remakes und VMs ]

_________________
Alderaan shot first!

[ AEP @ Twitter ][ AEP @ Facebook ] [ AEP @ Google+
 
 
 View user's profile Send private message Send e-mail Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2007 The PNphpBB Group
Credits
Valid HTML 4.01! [Valid RSS]
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2012 AEP Emulation Page.
You can syndicate our news via RSS using the file rss_en.xml for English headlines and rss_de.xml for German headlines.