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MasterPhWOffline
Post subject: Remakes_VMs: Streets of Rage Remake (v5)  PostPosted: Apr 04, 2011 - 11:25 AM
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Joined: Jul 06, 2004
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Nach 8 Jahren Arbeit ist heute nun endlich das Streets of Rage Remake erschienen. Alles weitere im erweiterten Text!



It has been 8 years of work, but the final version Streets of Rage Remake is here, complete and ready for download! Read more after the break!

Quote:

PROGRAM
Streets of Rage Remake is a project created from scratch, it does not use reverse engineering nor a single line of code from the original games. It’s all based on visual interpretation, comparing how things work in the original games and trying to mimic it for Streets of Rage Remake.
Some of its functions:
  • Animation timing, animation positioning, control response, X/Y/Z positions and physical movement for all characters are accurate to the original games.
  • 64 modules of AI per enemy to represent walking and reactions.
  • Collisions and damages based on the original games.
  • The same score system algorythm that is used in SOR2.
  • Grabs and vaults as in the original games.
  • Autosave savestates that allow you to continue the game from the same point the game crashed.
  • Prediction of resources, to speed loading times.
  • All functions of all the original games in the series are emulated:
  • Over 30 configurable options in the menu
  • Star and Special Meter sytems
  • 6-button controller actions
  • Different types of weapons, and Special Weapon attacks
  • Police specials
  • And much more!
    GAMEPLAY
    Tests have been conducted for months to ensure that the game plays well, plays accurately, has the smallest possible number of bugs and an appropriate difficulty level.
    MATERIAL
    The following material has been created exclusively for Street of Rage Remake V5, and V4 (with all that implies).
    CUTSCENES
    The game includes original cutscenes between stages, totalling over 40 cutscenes and 8 endings.
    STAGES
    There are stages in the game that are either completely new or remastered, adding more colors, more scrolling layers, interactive details not present in the original games and much more.
    THE SPRITES
    Over 10 designers have been working for years to create new sprites, creating 19 playable characters all with a complete set of moves, new enemies, new details on the stages and much more.
    MUSIC
    The music has been remixed by 5 different musicians, they are in OGG format (44khz, 128kbps) and contain practically all the songs in the original series, including Game Gear versions and some new tracks, a total of 76 songs.
  • All songs have been volume controlled and EQ.!
    SOUND FX
    The game contains audio sounds from the original games that have been recorded directly from a Megadrive/Genesis.
  • Each enemy and character has their own voice channel (a total of 24 channels of audio)
  • The shrill sounds accumulate in specific channels to avoid distorting the audio.
  • Ambient sounds are a new feature of the game.!
    SUMMARY OF THE CONTENTS OF THE GAME
    You can see the promotional poster for the game here.
    103 STAGES
  • 93 stages in story mode
  • 5 stages in extra modes
  • 5 stages in the Prototype mod (separate download)
    19 PLAYABLE CHARACTERS
  • SOR1 characters remastered with new moves
  • SOR2 characters with new moves
  • SOR3 characters with new moves
  • New playable characters
    64 ENEMIES
  • All enemies from SOR1 remastered.
  • All enemies SOR2 (RGB color correction).
  • All enemies SOR3 (RGB color correction).
  • New enemies based on the Game Gear versions and even the cover the game!
    REMIXES 83
  • 76 in V5.
  • 7 in the Prototype mod.
    ADDITIONAL CONTENT
  • Profile Editor
  • Color Editor
  • Name Editor
  • Sormaker
  • Cutscene Viewer
  • Profile Viewer (and commands)
  • Image Gallery
  • 16 cheats
  • Battle Mode
  • Survival Mode
  • Boss Rush mode
  • Events Mode (16 events)
  • Volleyball Mode
  • Allied cpu mode
  • And more than 30 customizable options!
    The planned online feature had to be scrapped as there were problems getting the game to run lag free, even from early build. It would of taken longer to wait for an improvement on this, so it was left out and more time was spent on improving the game itself.
    ENDING
    In the coming weeks the blog will be updated with the release ports (Linux, Wiz) and the official SORR V5 soundtrack in mp3 format.d.


  • Related links:
    [ Weitere Remakes und VMs ]

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    Willst du mehr von, über oder mit mir lesen, besuche mich auf


     
     
     
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    blackerkingOffline
    Post subject: Remakes_VMs: Streets of Rage Remake (v5)  PostPosted: Apr 04, 2011 - 11:33 AM
    Bescheißermeister


    Joined: Sep 05, 2006
    Posts: 1.474

    Location: Leipzig
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    Der Hintergrund und die Textfarbe auf der Website von dem Spiel ist nicht gut abgestimmt. :-/
     
     
     
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    MasterPhWOffline
    Post subject: Remakes_VMs: Streets of Rage Remake (v5)  PostPosted: Apr 04, 2011 - 12:59 PM
    News Scout


    Joined: Jul 06, 2004
    Posts: 1.919

    Location: W-Live
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    Unter Opera hab ich keinerlei Probleme.

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    blackerkingOffline
    Post subject: Remakes_VMs: Streets of Rage Remake (v5)  PostPosted: Apr 04, 2011 - 01:04 PM
    Bescheißermeister


    Joined: Sep 05, 2006
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    Komisch, vorhins hat der weiße Hintergrund gefehlt.
     
     
     
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    MorkuOffline
    Post subject: Re: Remakes_VMs: Streets of Rage Remake (v5)  PostPosted: Apr 04, 2011 - 04:10 PM
    Banned


    Joined: Jun 11, 2009
    Posts: 149

    Location: Halle
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    [quote:d93eb81df8="blackerking"]Komisch, vorhins hat der weiße Hintergrund gefehlt.Kann ich bestätigen. Vorhin hat der weiße Hintergrund noch gefehlt. Aber ist ja auch egal. Mal laden...
     
     
     
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    krysmopompasOffline
    Post subject:   PostPosted: Apr 08, 2011 - 08:47 AM
    Retrogott


    Joined: Jun 19, 2008
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    Der Download wurde auf Anfrage von Sega erstmal entfernt.

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    If you can’t run at 60 fps, you’re not a good racing game. 
     
     
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    krysmopompasOffline
    Post subject:   PostPosted: Apr 13, 2011 - 11:57 AM
    Retrogott


    Joined: Jun 19, 2008
    Posts: 2.094


    Status: Offline
    Quote:
    SEGA is committed to supporting any fans that take an interest in our games, and where possible we do so by involving them in Beta tests and other development, marketing or research opportunities. However we need to protect our intellectual property rights and this may result in us requesting that our fans remove online imagery, videos or games in some instances.


    http://www.vg247.com/2011/04/13/sega-issues-statement-on-streets-of-rage-remake-shutdown/
    http://www.giantbomb.com/news/makers-of-fan-made-streets-of-rage-remake-surprised-to-learn-sega-does-not-want-them-distributing-a-fan-made-streets-of-rage-remake/3041/

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    If you can’t run at 60 fps, you’re not a good racing game. 
     
     
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    Sp00kyFox
    Post subject:   PostPosted: Apr 13, 2011 - 01:57 PM
    Retrokenner


    Joined: Sep 10, 2010
    Posts: 208


    hier is noch n funzender dl-mirror, für alle die es verpasst haben:
    http://www.megaupload.com/?d=77HS4DTV
     
     
     
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