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Author Message
JezzeOffline
Post subject: Virtual GameBoy v3.4  PostPosted: Sep 22, 2007 - 10:47 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 3843



Highscores in 02/2010

Status: Offline

Marat Fayzullin hat Version 3.4 seines Game Boy Emulators VGB herausgebracht. Die aktuelle Version ist kostenpflichtig und erhältlich nur für DOS, Windows und Symbian.


Marat Fayzullin released version 3.4 of his Game Boy emulator VGB. The latest version is commercial and only available for DOS, Windows and Symbian.

Quote:
New in This Version
  • Added GameLink emulation to
  • VGB-Windows and VGB-Symbian.
  • Fixed a possible crash on cartridges with <8kB onboard RAM.
  • No longer clearing battery-backed RAM on reset.
  • #ifdef SOUND finally retired from the code. The sound code is always compiled in anyway.
  • Added new, much better, scanline simulation and video softening effects to VGB-Windows.
  • VGB-Windows full-screen mode now runs in 640x480 resolution.
  • Added -zoom/-nozoom option to VGB-MSDOS that will zoom GameBoy display to fill the whole screen, using image softening algorithm.
  • Added -sync/-nosync option to VGB-MSDOS to sync screen updates to the timer (use -vsync for VBlanks).
  • Added [CONTROL]+[F8] key combination to VGB-MSDOS to toggle display zoom on/off.
  • VGB-MSDOS now runs in 640x480x15bpp VESA screen mode when -zoom or -tv options used, otherwise it runs in 320x200x15bpp screen mode.
  • Added new "Fill & Soften" zoom mode to VGB-Symbian. It is rather slow though.
  • Added screen orientation and backlight control to VGB-Symbian.
  • Fixed possible source of instabilities in the S60 open file dialog in VGB-Symbian.
  • Fixed exit via Symbian-specific menu.
  • Fixed premature termination of the emulation thread when exiting VGB-Symbian, soundtrack recording and config saving work again.
  • Documentation updated to reflect all the latest changes.


Related links:
[ Game Boy Emus ][ Game Boy Infos ]

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