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NintendoDS: NO$GBA v2.4
AEP Emulation Page - Emulation News Foren-Übersicht
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Emu News
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News
Autor
Nachricht
step1978
Titel:
NintendoDS: NO$GBA v2.4
Verfasst am:
22.03.2007, 17:00 Uhr
News Scout
Anmeldungsdatum: 25. Jun 2005
Beiträge: 4.562
Wohnort: Berlin
Status: Offline
Eine neue Version des
Gameboy Advance
/
Nintendo DS
Emulators
NO$GBA
ist erschienen.
A new version of the
Gameboy Advance
/
Nintendo DS
emulator
NO$GBA
has been released.
Zitat:
21 March 2007 - version 2.4
* xboo: retested all xboo functions, re-fixed gba-bios dump, faster nds-download
* nds/2d: fixed crash on empty/unallocated extended-obj-palette-slot (spiderman)
* nds/3d/help: added various important notes in polygon light parameters chapter
* nds/3d: recurses directional matrix (as on real nds, instead of gl_normalize)
* nds/3d: skinning support (by soft_mul_vector, instead
opengl
modelview matrix)
* nds/cart/help: added new info on first 2K of secure area (fixed bytes, crc16)
* nds/gba/xboo: includes cmd/length in checksums (rather than raw data-checksum)
* nds/xboo: get_info shows nds-backup type (chip-id and status-register bits)
* nds/2d: fixed unrotated 512x256/512x512 bitmap sizes (thanks Kevin Keeling)
* nds/dma: prevents dma from accessing tcm (for compatibility with downhill jam)
* nds/xboo: added download NDS-cart from NDS-slot (slow 2 megabytes per minute)
* nds/gba/xboo: splits downloads into small blocks (with block-retry on bad crc)
* nds/cartloader: also accepts already-decrypted-and-destroyed secure-area-id´s
* gba/undoc/help: added newly discovered wram-disable bits (4000800h bits 0,5)
* nds/cart: emulates correct nds chip-id size-field in respect to rom-image size
* nds/cart/help: added note on nds-cart chip-id size field (nn+1 megabytes)
* nds/screenshot: supports dual 256x192pix screens (as simple 256x384 bitmap)
* nds/3d: supports keep-old-depth-setting for translucent-polygons (DepthMask)
* nds/3d/rear: supports rear-plane rgba/depth bitmap (killer slow when/if used)
* nds/3d/io: new 8bit write support, fixed 16bit write (accidently out_32_norm)
Related links:
[
Nintendo DS Emus
][
Nintendo DS Infos
]
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