Willkommen bei AEP Emulation Page - Emulation News

Hauptmenü
· Home / News
· News Kategorien
· News Archiv

· Mein Account
· Suche
· Forum (neu)
· Forum
· Weblinks
· Spiele Reviews
· Übersetzungen
· Impressum
· Datenschutz

Downloads
 


Forum
Mitglieder Online
Keine Mitglieder online.

You are an anonymous user. You can register for free by clicking here
Benutzername
Kennwort
 Angemeldet bleiben

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Sprache auswählen:

DeutschEnglisch

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
Autor Nachricht
XTaleOffline
Titel: Arcade: RAINE v0.50 Pre-Release  BeitragVerfasst am: 29.12.2006, 19:37 Uhr
Site Admin


Anmeldungsdatum: 04. Jul 2004
Beiträge: 1.868

Wohnort: Dillingen / Saar
Status: Offline

Schön, dass es neben MAME noch ein paar Arcadeemulatoren gibt Wink
Von RAINE wurde heute eine pre-release Version der kommenden v0.50 veröffentlicht.
Sichtbare Änderung ist unter anderem eine neue GUI. Die ist zwar nicht wirklich schön, aber wohl praktisch für Leute, die den Emulator in einem (Mame)Cap nutzen wollen. Auch das Videosystem ist neu - aber lest einfach selber im erweiterten Text.

Download gibt es auf der RAINE-Homepage.


A pre-release for the upcoming RAINE v0.50 was put online at the RAINE homepage.
It features a new gui, a new videosystem and much more, as you can read in the extended text.


Zitat:
Pre-release information

This version is a pre-release, it hasn´t got all the
features planned for the final version. It´s for
testers only, people who are not afraid to edit a
config file by hand. If you have a problem with this,
just use an older version.

Using

The new gui can be controled with the keyboard, the
mouse or any joystick pluged in the computer. Here are
the controls so far :

* Move in the menus : joystick up/down, keys up, down,
home, end, page up, page down. If you use the
keyboard, you can also type the first letters of the
option you want (example : P to Play, Q to Quit).
When you have typed enough keys to identify a single
option, the option is chosen without having to type
the return key.

* Choose an option in a list : joystick left/right,
keys left/right, mouse button 1. The options are
cycling so that you can access all the options even
with a mouse with 1 button !

* Back, cancel a dialog : joystick button 2, key ESC,
mouse button 2 (right button).

* Execute a menu command : joystick button 1, key
RETURN, mouse button 1.

I tried to make all this as intuitive as possible.

Ingame controls

The same as the previous versions, except that I
prefered to avoid the numbered keys because if
international keyboards problems, so the default key
for coin1 becomes Z, and the default key for P1 Start
becomes A. Sorry for now there is no gui dialog to
change the inputs. You can change them directly in
source/sdl/control.c if you are familliar with the SDL
constants for the keyboard.

For the joystick, the default inputs have been mapped
so that I can use directly a ps2 dual shock controller.

What´s different !

Well I´ll probably not list everything here, just the
most important points. The video system is completely
different. Now it tries to autodetect the hardware
accelerated features of your video card and to use
hardware yuv overlays if they are available. You can
force it to use the old blit method using the gui if
you want.

The advantage of yuv overlays is that it allows to
scale the game picture to any resolution without
loosing cpu power at all. There is even an option to
fix games aspect ratio when it´s close to 4:3 but not
exactly 4:3 (320x225 -> 320x240). Also, it allows to
resize the window on the fly with the mouse, even
during game play. This is very convinient for modern
computers which don´t appreciate low resolutions, now
you can play any game without changing the video
resolution ! Notice though that raine will always keep
the aspect ratio when you resize the window, so you can
get an unexpected size when resizing like that.

Also raine now uses a true type font for its gui, and
it will choose a font size to use the maximum of the
screen size available. You might find this a little
disturbing at start, especially for the main menu which
can become very big, but I find it quite usefull in
some situations. I plan later to choose the min and max
font sizes allowed.

There are also changes to the way inputs are handled,
but you can´t really see them since you can´t change
them with the gui for now... Oh well, later, it
shouldn´t be too hard to add this kind of dialog...

This version has no way to choose the roms directories,
so you must edit the config file for this. It´s named
rainex_sdl.cfg for linux, and raine32_sdl.cfg for
windows, so that you can install it in the same
directory as an old allegro version without overwriting
the settings of the old one. By the way this new
version has no allegro at all in it, no raine.dat, and
these silly bugs related to threads in the linux
version are finally all gone !

There is no emudx support for now, basically because
emudx is heavily linked to the allegro packfile format,
so I need to change it completely. The gui is not
finished, I am currently thinking about extensions
needed to make a good file selector, and things like
that.

If you want to compile this version, you´ll need
SDL_ttf and SDL_image, SDL_gfx is already included in
the raine source now.




Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]

 
 
 
 Benutzer-Profile anzeigen Website dieses Benutzers besuchen  
Antworten mit Zitat Nach oben
Beiträge vom vorherigen Thema anzeigen:     
Gehe zu:  
Alle Zeiten sind GMT + 1 Stunde
Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
PNphpBB2 © 
AEP Emulation Page 1998 - 2024