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BjrnOffline
Post subject: Arcade: MAME v0.106u13  PostPosted: Jul 20, 2006 - 06:58 PM
Retrokenner


Joined: Sep 30, 2004
Posts: 414

Location: MS und KR
Status: Offline

Auf MAMEDev ist doch noch ein weiteres U-Update vor der Version 0.107 veröffentlicht worden. Alle Neuigkeiten siehe erw. Text.


MAMEDev still released another u-update before version 0.107 appears at last. Read more ...


0.106u13
--------


MAMETesters Bugs Fixed
----------------------
resolutionrating0106u12yel [Aaron Giles]



Source Changes
--------------
Some more fixes for the DTD in the -listxml output. [Krick]

Added more previously dumped PLDs to a number of games. [MASH]

Fixed uninitialized variable in the debugger commenting code. Cleaned
up allocations. [Nathan Woods]

Improved multisession support with the new renderer. [Nathan Woods]

Hooked up color PROM for schaser and fixed DIP switches.
[Roberto Fresca]

Fixed bug that caused -prescale in Direct3D mode to fail in the last
release. [Aaron Giles]

Fixed bug that led to black crosshairs in lightgun games.
[Aaron Giles]

Reimplemented the sparkle circuit to bring back stars in Tempest.
[Aaron Giles]

Removed the background brightness in vector games by default. If you
want to see the overlays faintly on vector games, increase the
brightness a bit. [Aaron Giles]

More Crystal Castles tweaks: [Aaron Giles]
* Connected EAROM correctly (passes POST now)
* Added a guess for what the "POTATO" chip does. If you´re a CC fan
report to MAMETesters how MAME looks compared to the arcade when
the screen scrolls up inbetween level 4 and 5.

Rewrote Cloud 9 driver to mimic the Crystal Castles driver since it
is obviously an early version of the same hardware: [Aaron Giles]
* Implemented video RAM banking correctly based on tracing out a
Firebeast PCB, which appears to be identical
* Traced out color mapping and implemented correctly
* Reduced EAROM down to 4 bits
* Fixed DIP switch definitions

Some minor modernization of the xxmissio driver. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Firebeast (prototype) [F.J. McCloud]
Digger Man (prototype) [MAME32Plus]



Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]

 
 
 
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XTaleOffline
Post subject: Arcade: MAME v0.106u13  PostPosted: Jul 21, 2006 - 08:36 PM
Site Admin


Joined: Jul 04, 2004
Posts: 1.868

Location: Dillingen / Saar
Status: Offline
MamePlus! gibts jetzt auch:
Quote:
GUI: generating the command line options string from new option core
GUI: create ctrlr\Standard.cfg automatically when necessary
neogeo: removed all decrypted rom sets
neogeo: fixed some error in rom names and checksums
custom buttons are sorted before inserting to input menu
fixed crash in .inp recording
fixed scale buffer banking

hab ich mal in die db gestopft
 
 
 
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BlobyOffline
Post subject: Re: Arcade: MAME v0.106u13  PostPosted: Jul 23, 2006 - 02:41 AM
Retrokenner


Joined: Jul 15, 2004
Posts: 103


Status: Offline
leider funktionieren die Custom Filter seid einigen Versionen nicht mehr , CTRL+F zumindest für (Clones) und das schlimme daran, andere Mame Versionen wie Mame32PlusPlus mit Kaillera Unterstützung übernehmen den Fehler gleich mit.
Das ist doch wirklich ein Elend... Mad
Ich glaub ich geh wieder zur Dosversion mit Kommandozeile und mach für jedes Rom wieder ne eigene Verknüpfung mit voller Befehlszeile!
Das ist immernoch besser und schneller als jedes Gui sein kann! Rolling Eyes
 
 
 
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recon
Post subject: RE: Re: Arcade: MAME v0.106u13  PostPosted: Jul 23, 2006 - 08:35 AM
Retrohling


Joined: Jun 26, 2006
Posts: 24

Location: Petaling Jaya (KL Kula Lumpur) - Malaysia (MY - TH - CN)
Lot of Rom changes since u10! (nearly 100) see: PLDs for MAME 0.106u13 (11kb)

PLDs for MAME 0.106u11-12 (56kb) on http://www.mameworld.net/mameinfo/

reach the 6000 plus working games after all rom changes:

_________________
 
 
 
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recon
Post subject: Re: Arcade: MAME v0.106u13  PostPosted: Jul 23, 2006 - 08:41 AM
Retrohling


Joined: Jun 26, 2006
Posts: 24

Location: Petaling Jaya (KL Kula Lumpur) - Malaysia (MY - TH - CN)
[quote:78b10e0272="Bloby"]leider funktionieren die Custom Filter seid einigen Versionen nicht mehr , CTRL+F zumindest für (Clones) und das schlimme daran, andere Mame Versionen wie Mame32PlusPlus mit Kaillera Unterstützung übernehmen den Fehler gleich mit.
Das ist doch wirklich ein Elend... Mad
Ich glaub ich geh wieder zur Dosversion mit Kommandozeile und mach für jedes Rom wieder ne eigene Verknüpfung mit voller Befehlszeile!
Das ist immernoch besser und schneller als jedes Gui sein kann! Rolling Eyes
Versuche: u10 ++ oder u10, u12 pro special! Glaube in pro special gehts! Jedoch dort keine kaillera unterstuetzung sowie beendet xqemu.com Anfang August das Development eines der beiden besten Mame kandidaten. In kuerze kommt ++ u13.1, post a bug report to them bbs in jp.

Kaillera fuer alle emus nicht nur mame Deutsch:
German - Deutsch:

http://rapidshare.de/files/25606667/kaillera-de.zip.html
rename to kailleraclient.dll

soon Kaillera XP (extended with some functions, XP theme compatible in German)

List kaillera server 1, 2, 3,.. extended with anti3d soon!

P.S. Wer kompiled koennte das von Interesse sein http://rapidshare.de/files/26698847/extra_plus_plus.zip.html
Die 54 Extra Games in der ++ extra MAME plus (0106u13).dat
 
 
 
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