Welcome to AEP Emulation Page - Emulation News
   
Hosting by: Uberspace.de   
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Online Games
· Weblinks
· Game Reviews
· Translations
· AEP Shop

Downloads

· ROMs (PDRoms)

Social Links

Select language
Select interface language:

EnglishGerman

Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Lame Mails
· Glossar
· FAQ
· Impressum

Funny Quotes

Ja ich brenn mir nacher ne PSP! Ich nehme einfach nen alten GameBoy und ne PSOne und dann kommen die solange zuammen in den Toaster bis ne PSP rauskommt. Mein Toaste rist sowa wie der Horadrimwürfel aus D2. Sehr toll.

-- Enlil (Retrozone)

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· Follow AEPEmu on Twitter
· RSS News-syndication English
· RSS News-syndication Deutsch
· News-Banner (JPG)


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
step1978Offline
Post subject: XRoar v0.15  PostPosted: Jun 26, 2006 - 12:06 PM
News Scout


Joined: Jun 25, 2005
Posts: 4471

Location: Berlin

Highscores in 05/2013

Status: Offline

XRoar ist ein Dragon 32, Dragon 64 und Tandy CoCo Emulator für Unix, Linux, GP32, MacOS X und Windows. Die Änderungen im erweiterten Text.


XRoar is a Dragon 32, Dragon 64 and Tandy CoCo emulator for Unix, Linux, GP32, MacOS X and Windows. Read more.


Notes for v0.15

I´m uploading this just before going on holiday - will sort any problems with it when I get back!

User-visible changes:

* Semigraphics mode 6 implemented.
* Virtual cassette writing supported. Control+W attaches a file for writing. Not available from the GP32 interface yet.
* While reading virtual cassettes, fake leader bytes are inserted when cassette motor is turned on. Improves compatibility with some CAS files.
* Cartridge ROMs can be inserted on the fly using Control+I (hold Shift to prevent autorun). Available in the usual menu on GP32.
* Windows32 UI has separate save dialog.
* Timing issue with short branches fixed (now "Dragonfire" game on CoCo looks ok).

Some behind-the-scenes changes:

* 6809 instruction loop function now keeps all registers local so compiler has more opportunities for optimisation.
* WD2797 emulation now implements CRC16, which should be useful later on when DMK loading is added (a format that preserves more information about the structure of the disk).



Related links:

[ Diverse / Misc Emus ]

 
 
 
 View user's profile Send private message  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2007 The PNphpBB Group
Credits
Valid HTML 4.01! [Valid RSS]
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2012 AEP Emulation Page.
You can syndicate our news via RSS using the file rss_en.xml for English headlines and rss_de.xml for German headlines.