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BjrnOffline
Titel: Yabause 0.9.15  BeitragVerfasst am: 31.08.2016, 22:33 Uhr
Retrokenner


Anmeldungsdatum: 30. Sep 2004
Beiträge: 414

Wohnort: MS und KR
Status: Offline

Yabause ein Saturn Emulator für Windows, Linux, Mac OS X, Dreamcast und Wii wurde auf die Version 0.9.15 aktualisiert.


The Saturn emulator Yabause has been updated to version 0.9.15. It is available for Windows, Linux, Mac OS X, Dreamcast and Wii.

Zitat:
Following our strict release schedule (…), here’s a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it’s on our repository) Arguably, the most notable features of this release are:– Low-level CD Block emulation
– CloneCD file format support
– High resolution for the software rendererWe also included code from other great projects:– Musashi 68K core (code by Karl Stenerud)
SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)in generell:
– Added CCD (CloneCD) file format support (CyberWarriorX)
– Added missing scroll values to Vdp2 debugger (Guillaume)
– Bug fixes for Panzer Dragoon games (Devmiyax)
– HLE CD Block fix for Guardian Heroes (Devmiyax)
– Improvements to screenshot feature (Guillaume)
– Fixed Golden Axe controls (Devmiyax)
– Fixes for Soukyu Gurentai (Devmiyax)
– Control fixes for games such as Tempest, World Heroes, Chaos Control (d356)
– Convert OpenAL core to YabThreads (Amon-X)
– Added Put Sector support in the HLE CD block (CyberWarriorX)
– Fixes for 68K reset instruction (CyberWarriorX)
– Added Musashi 68K core (code by Karl Stenerud)
– Sh2 cache emulation (Devmiyax, d356)
– Low-level CD Block emulation (jhl, CyberWarriorX, d356)
– Added optional timing for Sh2 and Scu Dma (d356)
– Fixes for XInput controllers (CyberWarriorX)
vidsoft:
– Updated to use modern OpenGL (rdanbrook)
– Added bilinear filtering (rdanbrook)
– Fixes for Vdp1 outside clipping, line color screen and per-pixel priority (d356)
– Added multi-threaded rendering (d356)
– Added support for high-resolution video modes (d356)
– Added support for Vdp2 sprite window, line scroll interval bit (d356)
– Fixes for Scorcher, Dracula X, F1 Challenge, Sonic 2 interlaced mode (d356)
opengl:
– Numerous fixes and improvements (Devmiyax)
sound:
MIDI input/output support (CyberWarriorX)
– Added « New Scsp » sound core with scsp dsp support and improved timing (d356)
– Added SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
scu dsp:
– Fixes for Dragon Force 2 (CyberWarriorX)
– Fixes for Dead or Alive (Devmiyax)
– ALU / flag handling fixes, fixes Croc (d356)
macos:
OpenGL initialization fixes (CandyFace)
android:
– Interface improvements (Guillaume)
– Added Multitouch support for the on-screen pad (Guillaume)
– Added Pad support (Guillaume)
– Added OpenSL sound core (Devmiyax)
– Improved support for Android TV (Guillaume)
– Show screenshot from savestates (Guillaume)
qt:
– Fixed dumping selected memory bug, added save tab (esperknight)
– Fixed SCU DSP step function (CyberWarriorX)
– Fixed cheat search bugs (CyberWarriorX)
– Added Scsp slot debug playing (CyberWarriorX)
– Linux support for multiple joysticks (Guillaume)
– Added Modem settings (CyberWarriorX)
– Added integer pixel scaling option (d356)
– Improvements for mouse emulation (CyberWarriorX)
– Added Racing Wheel, Mission Stick and Double Mission Stick controllers (d356)
– Added ability to toggle HLE Bios emulation (CyberWarriorX)


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