I have just published VGBAnext 5.2, adding several important fixes to the GameBoy Color and GameBoy Classic emulation. The infamous DI+HALT bug will no longer occur if the DI instruction immediately precedes HALT. This fixed several more games and let me enable DI+HALT emulation by default. You may have to reinstall the app to get the new default settings though. Also, starting with this release, the version numbering will be based on the VGBA version numbers. Yes, this means VGBA 5.2 has also been released today, free for Windows and Linux.
Zitat:
CHANGES IN VGBAnext:
Version numbering now based on VGBA releases!
Disabled GBZ80 DI+HALT bug when DI occurs right before HALT.
Enabled GBZ80 DI+HALT emulation by default (reinstall app to activate).
Added support for cartridge type 0x97 (Karate Joe).
Robocop runs with DI+HALT emulation enabled now.
The Smurfs runs with default settings now.
Thunderbirds runs with default settings now.
CHANGES IN VGBA:
Added 14bit EEPROM setting for Aladdin (all versions).
Disabled FlashROM for all NES Classics games.
Fixed FlashROM/EEPROM size selection menu in VGBA-Windows.
Added "Play Sound When Inactive" option to VGBA-Windows.
Added "Clear File Associations" option to VGBA-Windows.