|
Downloads
|
|
|
|
Forum
|
|
Mitglieder Online | Keine Mitglieder online. |
You are an anonymous user. You can register for free by clicking here |
| |
|
|
Review of the moment
|
|
|
|
|
|
|
Autor |
Nachricht |
Jezze
|
|
Titel: EmuLoader v7.7.4
Verfasst am: 25.03.2015, 21:07 Uhr
|
|
Banned Team Member
Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751
Status: Offline
|
|
Eine neue Version des Multi-Arcade Frontends EmuLoader wurde veröffentlicht. EmuLoader ist vom gleichen Autor wie EmuCon und unterstützt die Emulatoren MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc
A new version of the multi-arcade frontend EmuLoader has been released. EmuLoader is from the same author as EmuCon and supports the emulators MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc
Zitat: Version 7.7.3
Fixed
- Tons of Neo-Geo games were left out of the ´Neo-Geo´ filter for HBMAME as there are lots of different driver names for Neo-Geo hacks (´NeoGeo´ device sets are not included!)
- Tons of CPS-1 games were left out of the ´CPS-1´ filter for HBMAME; added support for ´cps1mis´ driver name; CPS-1 hacks now appear in the list
- Some PGM 2 games were left out of the "PGM´ filter; added ´pgm2.c´ driver detection
- Windows themes disabled in checkboxes (SEGA Model 2 Settings screeen)
- Horizontal scroll bar visible when CHD files are shown (Game Details screen)
- Crazy flickering in TLabel controls when using with TGaugeBar controls
- If emu default settings file (mame.ini and others) for AlterMAME is not found, EL would not auto-create the file for AlterMAME, but for MAME (main menu "AlterMAME Default Settings" and games popup menu "AlterMAME Custom Settings)
- Bios entry ´[Use Default]´ was not sticking at the top of the list (MAME/HBMAME Settings screen, Miscellaneous tab)
- If you have multiple folders in ´inipath´ entry (mame.ini), EL would force the use of ´mame_dirini´ no matter what. This is now fixed, but only the first folder will be used
eg.: inipath c:emumamemycustom_ini;.;ini
EL will use ´c:emumamemycustom_ini´ as MAME´s ini folder
eg.: inipath .;ini;c:emumamemycustom_ini
EL will fallback to ´mame_dirini´ as MAME´s ini folder (no support for ´.´ folder path)
- Error ´Cannot focus an invisible window´ when switching between grouped view and other view modes
Changed
- Updates to Create MAME/HBMAME Games List:
- detection of CHD files in bios/device sets, for MAME v0.159 and newer
- detection of discrete audio type for bios/device sets
- detection of samples entry for device sets
- detection of display info for device sets
- improved detection of discrete audio entries to maintain compatibility with older and new MAME builds
- all games with driver name ´???discrete???´ will be tagged as discrete audio; for UME
- some code optimization to remove duplicated code
- Catlist filter ´PinMAME´ renamed to ´Mechanical´ (´Misc´ tool bar button), and catver.ini scan is now done by a ´mechanic´ tag instead of ´pinmame´ to maintain compatiblity with older and new Catlist files
- Catlist filter ´Fruit Machines´ (´Misc´ tool bar button) are now also filtered with categories that contain ´reel´ tag (for Catlist v0.159 and newer); ´fruit´ tag is still checked to maintain compatibility with older Catlist files
- Updates to the multi-games loading feature (select multiple games of the same system and run with MAME):
- broken feature... now it works again
- Neo-Geo compatible games list renamed from ´neogeo.ini´ to ´multicart_neogeo.ini´
- removed custom Neo-Geo and SEGA Mega-Tech message box icons (´resoucesmain_iconsmsgbox´ folder)
- added support for ST-V system (4 games max); supported games listed in ´arcademulticart_stv.ini´
- new filter: ´Show Only ST-V Multi-Slot´, to filter out games not compatible with multi-slot (´Misc´ tool bar button)
- added support for PlayChoice-10 system (10 games max), but MAME doesn´t support multi-slot loading for this system yet
- Minor source code maintenance... for consistency
Removed
- Create custom settings for device sets is disabled (pointless anyway). Custom settings for bios sets is still supported
Added
- Changes to MAME/HBMAME Settings screen:
- you can select multiple folders for .ini paths again; ´Folders´ tab
- screen layout seriously updated (... still need some work)
- grouped the most important and most used settings in ´Video 1´ tab
- grouped HLSL and GLSL into ´Video 2´ tab
- renamed ´Video 1´ tab to ´Video and Audio´
- renamed ´Video 2 and Audio´ to ´Video 2´
- HLSL and GLSL auto-detection updated (mame.ini; ume.ini; sdlmame.ini; etc)
-- ´Direct3D Post-Processing Effects´ panel and its options will only be enabled if ´hlsl_enable´ entry is found in the .ini file
-- ´OpenGL Post-Processing Effects´ panel and its options will only be enabled if ´gl_glsl´ entry is found in the .ini file
- new ´OpenGL´ and ´BGFX´ options in ´Video Output Mode´; MAME v0.159 minimum required
- new ´SDL 2 Accel´ and ´BGFX´ options in ´Video Output Mode´; SDLMAME v0.159 minimum required
- new setting: "Provider for UI Font" (Miscellaneous tab)
- you can no longer customize folders for custom game settings (rom_path, ini_path, artwork_directory, etc...); only available on emulator default settings
- when creating custom game settings, Emu Loader will read a list of config files, so settings from previous files are loaded and overwritten, just like MAME does when loading a game. From top to bottom:
-- mame.ini; ume.ini; hbmame.ini; emufilename.ini; etc...
-- debug.ini
-- vertical.ini (if game screen is vertical)
-- horizont.ini (if game screen is horizontal)
-- arcade.ini (UME only)
-- console.ini (UME only
-- computer.ini (UME only)
-- othersys.ini (UME only; this filename and its purpose is a mistery to me!)
-- vector.ini (if game is vector)
-- sourcesourcefile.ini or sourcefile.ini
-- biosname.ini
-- parentgame.ini (if game is clone)
-- gamename.ini
Notes:
-- every time you click on "Reload Settings" button, all these files are reloaded, starting from mame.ini
-- if you create a custom settings for say... Vector games, files below vector.ini are ignored (as it should be...)
-- there´s a new "Reset to Default" button, that reset settings to emulator default, ignoring all custom files
- new feature ´Validate All Custom Files on Save´: when saving custom settings back, EL will compare current settings with all previous files (if found), to make sure these settings are not duplicated and to keep custom files clean; keep this setting disabled to validate settings only against emulator default settings (mame.ini; ume.ini; etc)
- SDLMAME/SDLUME/SDLHBMAME auto-detection function updated to search for ´sdlvideofps´ entry in ´sdlmame.ini´; ´sdlume.ini´; etc
- select folder for fonts added back, multiple folders supported (Folders tab)
- select folder for debugger comments added back (Folders tab)
- replaced TListView by a regular TEdit control for ´Controllers Definitions´ folder, ´Crosshair Files´ folder, ´Sample Sets´ folder; multiple folders are still supported
- replaced TEdit control by TListView for ´Ini Files´ folder; easier to move folders around...
- removed "custom screen name" edit box as screen names in the format "\.DISPLAYn" are safe to use
- Driver ´timeplt´ (Time Pilot), ´tp84´ (Time Pilot ´84), ´circusc´ (Circus Charlie GX380) added to the ´Konami Old School 2 (80s)´ filter
- Driver ´asterix´ added to the ´Konami Old School 1 (90s)´ filter
Version 7.7.2
Added
- New MAME settings (MAME Settings screen):
- Apply Bilinear Filter: create snapshot/movie with bilinear filter in "Video 1" tab / "Snapshots" panel
- Write DRC UML Disassembly Log: "Miscellaneous" panel
- Write DRC Native Disassembly Log: "Miscellaneous" panel
Related links:
[ Frontend Downloads ]
|
_________________ Test your limits and break through!
|
|
|
|
|
|
Alle Zeiten sind GMT + 1 Stunde
|
|
|
|
|
|
|