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JezzeOffline
Titel: EmuLoader v7.7.4  BeitragVerfasst am: 25.03.2015, 21:07 Uhr
Banned Team Member


Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751


Status: Offline

Eine neue Version des Multi-Arcade Frontends EmuLoader wurde veröffentlicht. EmuLoader ist vom gleichen Autor wie EmuCon und unterstützt die Emulatoren MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc


A new version of the multi-arcade frontend EmuLoader has been released. EmuLoader is from the same author as EmuCon and supports the emulators MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc

Zitat:
Version 7.7.3

Fixed
  • Tons of Neo-Geo games were left out of the ´Neo-Geo´ filter for HBMAME as there are lots of different driver names for Neo-Geo hacks (´NeoGeo´ device sets are not included!)
  • Tons of CPS-1 games were left out of the ´CPS-1´ filter for HBMAME; added support for ´cps1mis´ driver name; CPS-1 hacks now appear in the list
  • Some PGM 2 games were left out of the "PGM´ filter; added ´pgm2.c´ driver detection
  • Windows themes disabled in checkboxes (SEGA Model 2 Settings screeen)
  • Horizontal scroll bar visible when CHD files are shown (Game Details screen)
  • Crazy flickering in TLabel controls when using with TGaugeBar controls
  • If emu default settings file (mame.ini and others) for AlterMAME is not found, EL would not auto-create the file for AlterMAME, but for MAME (main menu "AlterMAME Default Settings" and games popup menu "AlterMAME Custom Settings)
  • Bios entry ´[Use Default]´ was not sticking at the top of the list (MAME/HBMAME Settings screen, Miscellaneous tab)
  • If you have multiple folders in ´inipath´ entry (mame.ini), EL would force the use of ´mame_dirini´ no matter what. This is now fixed, but only the first folder will be used
    eg.: inipath c:emumamemycustom_ini;.;ini
    EL will use ´c:emumamemycustom_ini´ as MAME´s ini folder
    eg.: inipath .;ini;c:emumamemycustom_ini
    EL will fallback to ´mame_dirini´ as MAME´s ini folder (no support for ´.´ folder path)
  • Error ´Cannot focus an invisible window´ when switching between grouped view and other view modes

Changed
  • Updates to Create MAME/HBMAME Games List:
    - detection of CHD files in bios/device sets, for MAME v0.159 and newer
    - detection of discrete audio type for bios/device sets
    - detection of samples entry for device sets
    - detection of display info for device sets
    - improved detection of discrete audio entries to maintain compatibility with older and new MAME builds
    - all games with driver name ´???discrete???´ will be tagged as discrete audio; for UME
    - some code optimization to remove duplicated code
  • Catlist filter ´PinMAME´ renamed to ´Mechanical´ (´Misc´ tool bar button), and catver.ini scan is now done by a ´mechanic´ tag instead of ´pinmame´ to maintain compatiblity with older and new Catlist files
  • Catlist filter ´Fruit Machines´ (´Misc´ tool bar button) are now also filtered with categories that contain ´reel´ tag (for Catlist v0.159 and newer); ´fruit´ tag is still checked to maintain compatibility with older Catlist files
  • Updates to the multi-games loading feature (select multiple games of the same system and run with MAME):
    - broken feature... now it works again
    - Neo-Geo compatible games list renamed from ´neogeo.ini´ to ´multicart_neogeo.ini´
    - removed custom Neo-Geo and SEGA Mega-Tech message box icons (´resoucesmain_iconsmsgbox´ folder)
    - added support for ST-V system (4 games max); supported games listed in ´arcademulticart_stv.ini´
    - new filter: ´Show Only ST-V Multi-Slot´, to filter out games not compatible with multi-slot (´Misc´ tool bar button)
    - added support for PlayChoice-10 system (10 games max), but MAME doesn´t support multi-slot loading for this system yet
  • Minor source code maintenance... for consistency

Removed
  • Create custom settings for device sets is disabled (pointless anyway). Custom settings for bios sets is still supported

Added
  • Changes to MAME/HBMAME Settings screen:
    - you can select multiple folders for .ini paths again; ´Folders´ tab
    - screen layout seriously updated (... still need some work)
    - grouped the most important and most used settings in ´Video 1´ tab
    - grouped HLSL and GLSL into ´Video 2´ tab
    - renamed ´Video 1´ tab to ´Video and Audio´
    - renamed ´Video 2 and Audio´ to ´Video 2´
    - HLSL and GLSL auto-detection updated (mame.ini; ume.ini; sdlmame.ini; etc)
    -- ´Direct3D Post-Processing Effects´ panel and its options will only be enabled if ´hlsl_enable´ entry is found in the .ini file
    -- ´OpenGL Post-Processing Effects´ panel and its options will only be enabled if ´gl_glsl´ entry is found in the .ini file
    - new ´OpenGL´ and ´BGFX´ options in ´Video Output Mode´; MAME v0.159 minimum required
    - new ´SDL 2 Accel´ and ´BGFX´ options in ´Video Output Mode´; SDLMAME v0.159 minimum required
    - new setting: "Provider for UI Font" (Miscellaneous tab)
    - you can no longer customize folders for custom game settings (rom_path, ini_path, artwork_directory, etc...); only available on emulator default settings
    - when creating custom game settings, Emu Loader will read a list of config files, so settings from previous files are loaded and overwritten, just like MAME does when loading a game. From top to bottom:
    -- mame.ini; ume.ini; hbmame.ini; emufilename.ini; etc...
    -- debug.ini
    -- vertical.ini (if game screen is vertical)
    -- horizont.ini (if game screen is horizontal)
    -- arcade.ini (UME only)
    -- console.ini (UME only
    -- computer.ini (UME only)
    -- othersys.ini (UME only; this filename and its purpose is a mistery to me!)
    -- vector.ini (if game is vector)
    -- sourcesourcefile.ini or sourcefile.ini
    -- biosname.ini
    -- parentgame.ini (if game is clone)
    -- gamename.ini
    Notes:
    -- every time you click on "Reload Settings" button, all these files are reloaded, starting from mame.ini
    -- if you create a custom settings for say... Vector games, files below vector.ini are ignored (as it should be...)
    -- there´s a new "Reset to Default" button, that reset settings to emulator default, ignoring all custom files
    - new feature ´Validate All Custom Files on Save´: when saving custom settings back, EL will compare current settings with all previous files (if found), to make sure these settings are not duplicated and to keep custom files clean; keep this setting disabled to validate settings only against emulator default settings (mame.ini; ume.ini; etc)
    - SDLMAME/SDLUME/SDLHBMAME auto-detection function updated to search for ´sdlvideofps´ entry in ´sdlmame.ini´; ´sdlume.ini´; etc
    - select folder for fonts added back, multiple folders supported (Folders tab)
    - select folder for debugger comments added back (Folders tab)
    - replaced TListView by a regular TEdit control for ´Controllers Definitions´ folder, ´Crosshair Files´ folder, ´Sample Sets´ folder; multiple folders are still supported
    - replaced TEdit control by TListView for ´Ini Files´ folder; easier to move folders around...
    - removed "custom screen name" edit box as screen names in the format "\.DISPLAYn" are safe to use
  • Driver ´timeplt´ (Time Pilot), ´tp84´ (Time Pilot ´84), ´circusc´ (Circus Charlie GX380) added to the ´Konami Old School 2 (80s)´ filter
  • Driver ´asterix´ added to the ´Konami Old School 1 (90s)´ filter

Version 7.7.2

Added
  • New MAME settings (MAME Settings screen):
    - Apply Bilinear Filter: create snapshot/movie with bilinear filter in "Video 1" tab / "Snapshots" panel
    - Write DRC UML Disassembly Log: "Miscellaneous" panel
    - Write DRC Native Disassembly Log: "Miscellaneous" panel



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