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JezzeOffline
Titel: Diverse: BizHawk 1.9.0  BeitragVerfasst am: 23.11.2014, 12:30 Uhr
Banned Team Member


Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751


Status: Offline

Eine Neue Version des Multi-System Emulators BizHawk ist erschienen.



A new version of the multi-system emulatorBizHawk has been released.

Zitat:
BizHawk 1.9.0

New core: LynxHawk
  • The Handy emulator, ported from mednafen

N64Hawk
  • Savestate speed improvements
  • Fix Issue #292 - Bizhawk still emulating N64 after "Exit" hotkey had been pressed

GBAHawk
  • All inputs are no longer delayed by one frame. Existing movies will need one blank frame inserted at the beginning to resync.

Quicknes
  • Support ability to unplug controllers
  • Fallback to NesHawk for any known PAL ROMs (as determined by the bootgod database)
  • Virtual Pad will now properly reflect the number of controllers connected

NesHawk
  • Datach support, including barcode reader (not movie recordable)

BSNES
  • Force Mega Man X2 and X3 to use the Compatibility Core due to the Performance Core being unable to run the games properly. This does not change the user´s default preference.

Dual GB
  • Option to mute each gameboy instance individually

WonderHawk
  • Merge with Mednafen Homepage" target="_blank">mednafen 0.9.36.5, includes sound and sram changes
    Note: Possible sync compatibatility loss
  • Added game database of known good ROMs

ColecoHawk
  • Corrected ColecoHawk from adding .Col to the title of EmuHawk
  • Corrected ColecoHawk from setting the extension of ColecoVision movies to .col It is now .bk2 which is the proper extension.

EmuHawk
  • Movies
    - Fix bug where loading a state not in the movie in playback mode would report an error but send the movie into record mode
    - Fix bug where rerecord counter was incremented when playing a movie
    - When loading a movie that specified quicknes or neshawk don´t permanently override the user´s core preference
    - When importing snes movies, set the movie sync settings to Compatibility profile
    - Add framebuffer in movie anchor states
    - Fix bug where movie was being saved when loaded (generally harmless other than make loading a bit slower)
    - Edit Subtitles - Added rows now have default values
  • Lua
    - Add a duplicate script menu and toolbar item, functions similarly to new script except it starts with the text from the highlighted script
    - Restore ability for many lua functions to report errors to the console window
    - LoadState through Lua isn´t counted for movie RerecordCount
    - Added movie.setrerecordcount and movie.getrerecordcount
    - Add client.borderheight(), client.borderwidth(), client.bufferwidth(), client.bufferheight(), client.transformPointX(), client.transformPointY()
  • VirtualPad
    - Unsticky analog controls when right-clicking the circle visualizer
    - Fix bug that made virtualpad permanently override actual physical analog control
  • Firmware manager
    - Tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning, fixing issues when the firmware folder is set to a folder with large files or a lot of files
    - Add firmware import option (copies firmwares into firmware directory through toolbar or drag & drop)
  • TAStudio
    - Now in Beta
  • Improvements to remembering window positioning
  • Don´t malfunction when compiling retro shaders on systems with bad opengl support, fixes some system´s ability to run BizHawk
  • Don´t give an ugly error message when attempting to load an unknown ROM and not selecting a core to run the ROM file
  • Fix Trace logger crash, seemingly a race condition between a create, a flush, and a subsequent open for tracing (for issue #299)
  • Ram Watch - fix issues during rom loads for other platforms, fixes issue #285.
  • Hoktey/Controlller config - make input binding limitless (instead of limited to 4), at the same time, fix bugs caused by index accounting related to the limit.
  • Volume up/down - much bigger dynamic contrast in volume range
  • Sound will be turned off if volume is set to zero Fixes issue #310
  • EmuHawk will no long keep the (X,Y) on the title bar when resizing is complete

BizHawk 1.8.4

Due to an error in the release setup, 1.8.2 was mistakenly marked as 1.8.3

EmuHawk
  • Ram Tools - support poking frozen values, fixes issue 266
  • Ram Tools - Fix stale memory domain issues in Ram Watch and Ram Search when restarting a ROM (affected platforms such as Atari 2600)
  • Hotkey/controller dialog fix ups
  • Exit program hotkey
  • Lua - remove cleartype from DrawText
  • Fix bug in recent roms explore option for paths with commas
  • Right-click options on recent items in recent menus
  • Fix replay dialog "stop at frame" field to allow 10 digits instead of 3
  • Fix always getting a "movie was written to disk" message when stopping a movie, will now only say so if it actually was saved to disk
  • When loading a movie, gracefully handle a movie/rom system id mismatch
  • Recent Movie autoload - don´t crash if movie file couldn´t be found, fix logic that opens the Open Rom dialog if Autoload rom is not picked

Genesishawk
  • Fix crash when end of cd is reached
  • Fix Seeking when playing audio tracks. Gotta seek fast!

Gbahawk
  • Add GBA tab to path config

N64hawk
    Make jabo the default plugin
  • Fix Gui freezes while a game still runs in the background on minimizing then maximizing
  • Change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user´s choice, but don´t change the sync setting (otherwise all games they load afterward will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user´s choice make it clear by disabling the menu item. This commit message is longer than the changeset itself.

BizHawk 1.8.2 (1.8.3)

EmuHawk
  • Custom AR Support
  • Display client size while resizing
  • Fix U+D/L+R behavior when disabled
  • Fixed the core detection when playing back a NES/SNES movie.
  • Profile config - add a N64 Tool-Assisted Speedruns profile
  • Speedup/Slowdown hotkeys - add 300% and 6400% increments
  • Play movie - stop on frame textbox - change max length from 3 to 8
  • Lua - forms.label - add an optional fixedwidth font param
  • Cheats dialog - default to System Bus domain
  • Ram Search - fixes to 4 byte searches
  • Hex Editor
    - Fix highlighting logic on some systems
    - Fix stale memory domains when loading a new ROM with the hex editor still open

GBAHawk
  • Wave channel fix - fixes the broken BGM of Hachiemon and Mario & Luigi: Superstar Saga.

Atari2600Hawk
  • Fixed PlayField Score flag not being set. Fixes the tachometer in Dragster

GenesisHawk
  • make the vram memory domain properly invalidate the tile cache and the vdp viewer properly regenerate the tile cache
  • 68k and vram memory domains - account for the fact that rom and ram are emulated with 16 bit swaps

N64Hawk
  • Include the jabo plugin in releases (with special permission from jabo)
  • Expansion pak toggle support, off by default
  • Added a System Bus domain, allows support for certain gameshark cheat codes
  • Added a ROM memory domain
  • Change memory domains so that rdram is big endian
  • Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. Fixes the loading of rom hacks such as Legend of Zelda Zeldas Birthday
  • Performance improvements in savestates

SNESHawk
  • System bus domain for "deterministic mode" (recording a movie)
  • Fix lag counter when using the performance profile
  • Improve rewind performance


Related links:
[ Diverse / Misc Emus ]

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