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retroKOffline
Post subject: Cannonball - Enhanced OutRun Engine  PostPosted: Dec 04, 2012 - 03:57 PM
Site Admin


Joined: Jul 04, 2004
Posts: 9360

Location: Frankfurt a.M.

Highscores in 07/2014

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Bei Cannonball handelt es sich um eine um neue portable Spielengine für OutRun.


Cannonball is a new and portable C++ engine for OutRun.

Quote:
I´m delighted to announce the release of Cannonball; a portable C++ OutRun engine. This is the product of many years of reverse engineering, hacking and debugging.

The entire OutRun codebase has been decompiled and rewritten from scratch in C++. This extends to the Z80 sound program code and therefore full audio is supported.

Not only that, but the game now runs at 60 frames per second and many bugs present in the original code are eradicated.

This is just the beginning. Future releases will include a full menu, proper control, video & audio configuration plus an array of options and game modes not present in the original game.

I´m hoping to find OutRun enthusiasts who will port Cannonball to a variety of platforms. I´d love to see Linux, Mac, Wii, Raspberry Pi and other platforms supported. I will facilitate serious offers of help. We can ensure that any changes make it into the master branch, so it´s easy to keep ports up to date.

The codebase isn´t perfect; the original code from 1986 can prove messy and inconsistent. Some of this is naturally carried through to the rewrite. For now, the focus has been on the accuracy of the conversion, at the expense of serious refactoring. But that´s not to say this isn´t a viable future goal. And I´ve been working on this long enough, it´s time to release.

Why do this? Because I love OutRun, and no one else would have done.


Related links:
[ Weitere Remakes und VMs ]

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TormentorOffline
Post subject: Cannonball - Enhanced OutRun Engine  PostPosted: Dec 04, 2012 - 10:58 PM
Darth Vaddi


Joined: Oct 20, 2006
Posts: 1276



Highscores in 07/2014

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Hat zufällig wer ne Exe, habe gerade keine lust alles zu Installieren damit ich das Compilieren kann.

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**** commodore 64 basic v2 ****
64K RAM SYSTEM 38911 BASIC BYTES FREE

READY.


 
 
 
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krysmopompasOffline
Post subject:   PostPosted: Dec 04, 2012 - 11:40 PM
Retrogott


Joined: Jun 19, 2008
Posts: 1988



Highscores in 07/2014

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Für Windows gibt's zwei Varianten auf der Seite Wink.

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If you can’t run at 60 fps, you’re not a good racing game. 
 
 
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TormentorOffline
Post subject:   PostPosted: Dec 05, 2012 - 12:11 AM
Darth Vaddi


Joined: Oct 20, 2006
Posts: 1276



Highscores in 07/2014

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Öhmm na das ist mir nu ja schon ein bissel Peinlich, da war ich wohl mal wieder von Blindheit geplagt.

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**** commodore 64 basic v2 ****
64K RAM SYSTEM 38911 BASIC BYTES FREE

READY.


 
 
 
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Retro-NerdOffline
Post subject:   PostPosted: Dec 05, 2012 - 09:57 AM
Retrokenner


Joined: Jul 02, 2006
Posts: 487



Highscores in 07/2014

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Derzeit alles nur in einem winzigen Fenster, aber es sollen ja noch viele Optionen folgen. Die 60 FPS kommen aber schon gut rüber.
 
 
 
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