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Author Message
hellboy_666Offline
Post subject: Micro64 v1.00.2012.06.16 Build 688   PostPosted: Jun 16, 2012 - 08:11 AM
AEP Team Member


Joined: Dec 25, 2008
Posts: 2190

Location: Vorhof zur Hölle

Highscores in 05/2013

Status: Offline

Micro64 ist ein zyklusgenauer C64-Emulator von Benjamin »BeRo« Rosseaux (der auch u.a. den Emulator brotkaestchen und Hyper64 geschrieben hat und Teil des farbrausch Teams ist). Es gibt Binaries für Win32, Linux-x86, Linux-x64 und neu auch für 64-bit Mac OS X. Wichtig: mit der F9-Taste kommt man in das Menü


Micro64 is a cycle exact C64 emulator from Benjamin »BeRo« Rosseaux (who has also written brotkaestchen and Hyper64 and is a member of farbrausch). Binaries for Win32, Linux-x86, Linux-x64 and now also 64-bit Mac OS X are available. Hint: Press F9 to enter the menu.

Quote:
Changelog for micro64

======================================================================= bero ===
Version: 1.00.2012.06.16 Build 688 SVN revision: 2043
Date: 16. June 2012 Time: 00:10 UTC
--------------------------------------------------------------------------------
- Fixed bugs and implemented new features in the SID player mode
- Fast loading uses code injection to the basic input buffer area at offset
$0200 of "JSR $e453; JSR $a68e; JSR $a533; JSR $a659; JMP $a7ae" and "JSR
$e453; JMP xxxx", if a single SYSxxxx BASIC statement is detected, instead
injecting "RUN" to the key buffer now and when no original basic and kernal
ROMs are loaded, then it uses still the old "RUN" key buffer injection way
including a wait delay of virtual three VIC-II frame seconds, for to be
sure, that the program fast loading is working also still then. This fixes
some fast loading issues with some PRG files.
================================================================================


Related links:
[ C64 Emus ][ C16/Plus4 Emus ]

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