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RagnarokOffline
Post subject:   PostPosted: Oct 17, 2011 - 05:28 PM
Jinxed


Joined: Dec 12, 2006
Posts: 5142

Location: 기정동

Highscores in 04/2014

Status: Offline
adventureFAN wrote:
Ich verstehe die Aufregung hier nicht =P
Prince of Persia gibts doch schon für eine Menge anderer Systeme.


Quote:
Hoëcker, Sie sind raus!



Aber mal ernsthaft: Der Release eines neuen c64 Spiels ist an sich schon ein kleines Ereignis. Aber so eine tolle Portierung ist wirklich ein Jahresevent! Eine gelungene Umsetzung, abgesehen von einer Speichererweiterung auf Originalhardware lauffähig. Tolle Spielbarkeit, kurze Ladezeiten, Spitzenanimationen, stimmiger Sound. Ach, mir fallen noch tausend Gründe ein, warum dieses Projekt seine Beachtung verdient hat.

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AnnaWOffline
Post subject:   PostPosted: Oct 18, 2011 - 03:42 AM
Retrokenner


Joined: Nov 12, 2006
Posts: 384



Highscores in 04/2014

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Auch Jordan Mechner hat sich über diese Portierung geäußert und das will schon was heißen.

Quote:
That's crazy! Back in 1989, when I was making POP on the Apple II, I couldn't get anyone interested in doing a C64 port... because it was too old a system


Quote:
I'm amazed and humbled by the amount of work this must have taken. Did you actually work from the disassembled Apple II 6502 object code? Because the Apple II source code is lost, as far as I know... at least I've never been able to find a copy.


Source

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RagnarokOffline
Post subject:   PostPosted: Oct 20, 2011 - 02:41 PM
Jinxed


Joined: Dec 12, 2006
Posts: 5142

Location: 기정동

Highscores in 04/2014

Status: Offline
Das LP dazu:


Link


@Anna: Läufts mittlerweile?

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