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Whilst I have been too lazy to do this, each picture will link to a compatibility page showing games starting with that particular letter, my guess is the pages are generated on the fly, but thats up to you falc hehe. I'll pay you with babes and lesbian videos at 640x480 quality, and surround sound :D

-- Sourcecode PCSX2 Compatiblity Page

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retroKOffline
Post subject: edgbla's gpuBladeSoft v1.40  PostPosted: Sep 20, 2011 - 03:00 PM
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Joined: Jul 04, 2004
Posts: 9360

Location: Frankfurt a.M.

Highscores in 08/2014

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Eine neue Version von edgbla´s Software Rendering Plug-in gpuBladeSoft für Playstation Emulatoren ist erschienen. Das Plug-in ist sowohl für Linux als auch für Windows verfügbar und benötigt die GIMP-Toolkit Runtime (Windows Installer) für seine grafische Oberfläche.


A new version of edgbla´s software rendering plug-in gpuBladeSoft for Playstation emulators has been released. The plug-in is available for Linux and also for Windows and requires the GIMP-Toolkit Runtime (Windows installer) for its graphical user interface.

Quote:
Version 1.40.

Changes:
- Added ZiNc interface;
- Added bilinear texture filtering;
- Added high precision vertex coords drawing mode (pcsxr);
- Added texture caching;
- Added support for mice/joysticks;
- Added an additional page for the hotkeys;
- Fixed gun positioning;
- Added gun crosshairs (9 crosshairs);
- Added output for messages from the emulator as well as my other plugins;
- Added "Full VRAM" drawing mode;
- Added wireframe drawing mode;
- Disabled VSync when "Fast forward" is enabled;
- Fixed window drawing algorithm on additional display on multi-display systems;
- Added picture mirroring;
- Added an alternate way of disabling screensaver/dpms under Windows;
- Many small bugfixes;
(via Emu-France)

Related links:
[ Playstation Emus ][ Playstation Plug-Ins ]

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