0.97u3
------
MAMETesters Bugs Fixed
----------------------
irobot058gre [MASH]
Source Changes
--------------
Added some sanity checking, and changed a printf() to logerror() to
intelfsh.c. [Nathan Woods]
Made the DRC PowerPC core compilable when HAS_PPC403 is 0. [Nathan Woods]
Improvements to Sega Model 3 [
Ville Linde]
- Fixed a bug in the MPC106 emulation -> Star Wars Trilogy and Sega
Rally 2 work
Improvements to the PowerPC cores [
Ville Linde]
- Rewrote the interrupt handling in the interpreter core so it matches
the DRC core
- Fixed MCRXR instruction
- Fixed some timebase problems, so LeMans 24 is now working.
Improvements to the MACS driver [
Angelo Salese]
- Added some inputs to the MACS driver so that Yu-Jan works. Fixed the
visible area in it.
- Also added a quick kludge for get Yu-Ka to work (Note: it´s disabled by
default).
Fixed Oki frequency to match samples pitch on the pcb for Final Tetris.
[Corrado Tomaselli]
Fixed crash in the debugger when decoding instructions that were too long.
[
Aaron Giles]
Fixed a number of problems with Eagle Shot Golf, removing several hacks from
the SSV driver along the way. [Luca Elia]
Decrypted tilemaps in Dark Mist and added info about missing proms.
[Tomasz Slanina]
Fixed minor bug in TIA emulation, taken from the
MESS code. [Wilbert Pol]
Renamed Hollywood Action to Action Hollywood. [David Haywood]
Major video update to Taito F3 driver that amongst other things properly
implements zoom & column scroll according to how the hardware does it,
which not only fixes glitches in various games but allowed many hacks to be
removed also. Sprite & tilemap clipping is also implemented, as is
proper priority mixing and alpha-blending on the vram and pixel
layers. [
Bryan McPhail]
Fixed exception handling and task switching in the V60 core. [
Aaron Giles]
Add preliminary sound support for Action Hollywood. [Quench]
Improvements to the PSX CPU core [smf]
- correct behaviour for a branch in a delay slot.
- added bios and syscall logging of all known functions & their parameters
(writing to file descriptor 1 or putchar will output to the console)
- fixed disassembly of gte instructions.
- fixed dismips.mak
Did another overhaul on the PPC603 counters (timebase should increment
once every four core clock cycles and decrementer should decrement once
every four bus cycles). [
Ville Linde]
Namco System 2 updates [Brian Troha]
- Added Final Lap road clut prom to all Final Lap sets
- Made Final Lap 3 World the parent, new clone is finalp3j
- Added Final Lap´s road clut to Four Trax (marked as bad_dump)..
- Changed SWS sound rom to match the other sets (sws92 & sws93)
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Animalandia Jr. [Luca Elia]
New clones added
----------------
Puzznic (Japan set 2) [
Aaron Giles]
Tant-R (Puzzle & Action) (Korea) [laugh, David Haywood]
Raiden Fighters (Dream Island co. license) [Corrado Tomaselli]
Raiden Fighters (US, Fabtek License) [Chris Hardy]