Welcome to AEP Emulation Page - Emulation News
   
Hosting by: Uberspace.de   
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Online Games
· Weblinks
· Game Reviews
· Translations
· AEP Shop

Downloads

· ROMs (PDRoms)

Social Links

Select language
Select interface language:

EnglishGerman

Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Lame Mails
· Glossar
· FAQ
· Impressum

Funny Quotes

ganz schlimme sache! einfach ZAKK kaputt war die sau von festplatte! 200 gb daten weg! der untergang des römischen reiches ist ein KLACKS dagegen! TREKSTOR ODER DRECKS-WHORE?

-- adefis (Amazon.de)

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· Follow AEPEmu on Twitter
· RSS News-syndication English
· RSS News-syndication Deutsch
· News-Banner (JPG)


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
step1978Offline
Post subject: Classic99 v342  PostPosted: Dec 25, 2010 - 02:51 PM
News Scout


Joined: Jun 25, 2005
Posts: 4471

Location: Berlin

Highscores in 05/2013

Status: Offline

Classic99 ist ein Open-Source Texas Instruments TI-99/4A Home Computer Emulator für Windows.


Classic99 is an open-source Texas Instruments TI-99/4A Home Computer emulator for Windows.

Quote:
(2010-12-23)
# Removed SDGROM concept
# Fixed Speech Synth reset code
# Fix setting of carry bit on SRC instruction
# Fix for post-increment on the CPU to handle instructions that reference the same register for source and destination (this affects about half the opcodes!)
# Make "Step over" work on branches that include a data statement after them or that otherwise increment the return address by 2
# fix debugger - register match value is entered in hex again
# CPU fixes seem to have fixed minimemory load and run


(2010-07-11)
# Add ability to breakpoint on uninitialized memory read (console RAM only for now, no AMS)
# added 3x scaling to the video size menu
# save default scaling size
# Fixed broken continue and Step Over in debugger
# Added cycle counting and hex data to disassembly window
# changed default memory pointers to something more useful than R0
# made changing the filter mode reset the screen scaling size
# debugger now allows changing any memory type from any view window - VDP now has a V prefix, GROM has a G prefix. See docs.
# added memory type enums to the debugger display (code change only)


(2010-04-16)
# Fix sprite position at top of screen


Related links:
[ Diverse / Misc Emus ]
 
 
 
 View user's profile Send private message  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2007 The PNphpBB Group
Credits
Valid HTML 4.01! [Valid RSS]
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2012 AEP Emulation Page.
You can syndicate our news via RSS using the file rss_en.xml for English headlines and rss_de.xml for German headlines.