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krysmopompas
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Titel: Surreal64 XXX CE B5.4
Verfasst am: 08.06.2010, 19:23 Uhr
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Retrogott
Anmeldungsdatum: 19. Jun 2008
Beiträge: 2.094
Status: Offline
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Vom Nintendo 64 Emulator Surreal64 XXX CE für die XBox ist eine neue Version erschienen.
Zitat: Changelog for Surreal64 XXX CE B5.4 (including all changes since B5.31)
- Fixed: 480p detection for Xbox 1.6
- Fixed: Rom paging for 128MB users -> 128MB uses XXX method, 64MB uses original method
- Fixed: Skip Frames was a global setting -> now game specific
- Fixed: Some long rom names would overlap the skin borders
- Fixed: Updated ini files (thanks Darknior, Monkeys69, Spbaabck, Xmodder deluX, Xpfrags, Greatant, Mwaterbu, and Dnyce1987
- Fixed: Updated 1964.ini to v2.1 (Rename 1964_21.ini to 1964.ini if you want to use it)
- Fixed: Updated to latest PJ64.rdb (thx scorp316)
- Fixed: Multiple *.ini/*.rdb fixes for e.g. WWF No Mercy and GoldenEye (thx scorp316)
- Added: Azimer´s audio plugin 0.5.5.1 (http://www.emutalk.net/showthread.php?t=18183)
- Added: MusyX audio plugin (Caution: may cause certain roms to slow down!)
- Added: Comments line in Launcher
- Added: Deadzone feature in Launcher - Increments by 200 between 0 and 10000
- Added: Cbagy´s 3D boxart and updated default skin
Note: Delete your ini folder before upgrading to B5.4. For even greater compatibility you might want to experiment with the Rice ini files, ultra.ini, 1964.ini, Project64.rdb, take a look into the Docs folder to find out more!
Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]
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_________________ If you can’t run at 60 fps, you’re not a good racing game.
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