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step1978Offline
Post subject: 3DO: FreeDO v2.1 Alpha  PostPosted: Jan 27, 2010 - 09:54 AM
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Joined: Jun 25, 2005
Posts: 4471

Location: Berlin

Highscores in 05/2013

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Eine neue Version des 3DO Emulators FreeDO ist erschienen. Download: FreeDO version 2.1.



A new version of the 3DO emulator FreeDO has been released. Download: FreeDO version 2.1.

Machine Translation:
Quote:
FreeDO 2.1 Alpha

Release is made in honor of the factorization of two 512-bit RSA keys for console 3DO.

Factorization made by 3DO community, represented by commands [tPORt] - SUPER!



OS: Win XP

Recommended requirements: 2xCPU - 2GHz

Minimum requirements: CPU - 2 GHz

Audio - OpenAL, setting emulation speed through the speed of sound

Video - OpenGL, supported by extrapolation, full-screen mode, the increase in domestic permit consoles twice

CD-ROM - Driver not required

Office - any, supports plug-ins.

Supported images: ISO, CDI, NRG, BIN, IMG ...

Extras: supports screenshots and save anywhere.



Changes relative to version 2.02Alpha !+++:

1. Re-initializing PBUS devices during the transition to full-screen mode (to avoid using plug-ins flew The form of the window)
2. stripping the message queue from unnecessary WM_PAINT (gives a small speedup -?? Often messages come twice??)
3. Changed mode threading (CEL combined with the main flow emulation, Post the output of the screen, and VDLP fully in a separate thread)
4. Ability to hide menu in full screen mode (to change hot keys)
5. Removed the automatic capture of the mouse (Hotkeys)
6. Reduction in the size of the conservation and added ability to specify the disk associated with the persistence
7. Sped rasterization kvadrotekstur
8. A small structural optimization of ARM core
9. The matrix coprocessor redesigned for fpu
10. Initialize the NVRAM in the absence of file
11. Added by skipping the initial pixels in textures (NFS - statistics races)
12. Clipping of polygons outside of the screen to the process of rendering (should be faster in some games)
13. Added the changed position of the texture (in the fonts Monster Manor)
14. Pruning nelitsevyh faces to the process of rendering (should be faster in some games)
15. disk caching and pre-empt reading
16. Corrections in the hardware timer (Lost Iden now works at normal speed and some games in visnuvshie (Monster Manor) should work fine)
17. Timers rid of the CPU frequency (acceleration / deceleration of the CPU no longer affects the speed of the gameplay)
18. Added option for vertical sync (recommended to disable, when slow)
19. Ability to increase internal resolution console (optional)
20. Compression conservation
21. A well - minor bug fixes and ... New bugs;)


Related links:
[ 3DO Emus ]
 
 
 
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krysmopompasOffline
Post subject: RE: 3DO: FreeDO v2.1 Alpha  PostPosted: Jan 27, 2010 - 10:12 AM
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Joined: Jun 19, 2008
Posts: 1929



Highscores in 05/2013

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Ob irgendwann mal wieder ein richtiges Release kommt?

Außerdem gibt's jetzt die privaten 3DO Signaturschlüssel.
Damit sollte Homebrew auf dem 3DO möglich sein.

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JezzeOffline
Post subject: RE: 3DO: FreeDO v2.1 Alpha  PostPosted: Jan 30, 2010 - 03:08 PM
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Joined: Oct 30, 2004
Posts: 5300



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Hier die Übersetzung der Version 2.1 Alpha von FreeDO ins Englische.

Wie ihr sicherlich bemerken werdet, fehlt im Menü die einzige schon vorher auf Englisch zu lesende Option, da die Warnung mehr als eindeutig war und gar nicht erst zur Verwendung verleiten soll.

Falls ihr Fehler bei der Übersetzung finden solltet bitte einfach in diesem Thread Bescheid geben.



FreeDO v2.1 Alpha (English Translation).zip
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 Filename:  FreeDO v2.1 Alpha (English Translation).zip
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