DaedalusX64 ist ein auf Daedalus-PSP basierender N64 Emulator für die Sony PSP.
DaedalusX64 is a N64 Emulator for the Sony PSP.
Zitat: Changelog
Revision 459
[~]Cleaned up prior commit
[+]Removed excess logic when entering the Dynarec
Revision 458
[!] Corrected regression from 457 which caused several games to crash.
Revision 457
[-] Removed Disable Culling Hack - No longer needed, Fixes 445 Regression (Salvy)
Note: CullDL disabled completely as it needs .Rej uCode detection implemented
[-] Removed legacy code from MoveMem (Salvy)
[!] Properly transfer palletes to Video Memory after loading texture - Fixes annoying spots (Salvy)
[+] Add Forced Filtering, can be changed on Global Settings (Salvy and Kreationz)
[!] Fixed regression introduced in Revision 449 (Kreationz)
[+] Detect if ms0:/ n64/SaveSates exists and use it for SaveStates (Kreationz)
Note: If ms0:/ n64/SaveSates exists the old directory will be ignored completely as not to create conflicts.
It won´t be created if it doesn´t exist however.
Revision 456
Forgot the libs
Revision 455
Finished Refresh of SVN.
Checkout for code is: https://daedalusx64.svn.sourceforge.net/svnroot/daedalusx64/trunk
Checkout for PSP folder (previews, ini, txt files, etc..) is: https://daedalusx64.svn.sourceforge.net/svnroot/daedalusx64/data
Revision 454
Restructuring SVN to Make data and code separate projects.
Revision 453
Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]
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