Welcome to AEP Emulation Page - Emulation News     
hosted by AEP-Emu   
   
  Login/Create an account
Home Account Emulatoren Forum Online Games Web Links
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Weblinks
· Game Reviews
· Forums
· Online Games
· AEP Shop

Downloads

· ROMs (PDRoms)

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Lame Mails
· Glossar
· FAQ
· Impressum

Select language
Select interface language:

EnglishGerman

Forum
MEMBERS ONLINE
>LittleMac
>mateyo
We have 136 guests and 2 members online

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Hosted Sites
· AEP Kailleraserver
· CVS-Compile
· AEPgb
· vSNES

Funny Quotes

Wieso muß man sich über manche Fragen von mir wundern? Weil ich manches weiß was "normale" User nicht wissen, und vieles nicht weiß was aber dafür normale User wissen?

-- fuzzi23 (AEP-Forum)

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication English
· RSS News-syndication Deutsch
· Newsticker (Java)
· News-Banner (JPG)

Affiliates
· Emulation64
· e-lation.net
· 1Emulation
· DOSbox
· Retroguru
· SEGA-DC.de
· XTemulation


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
step1978Offline
Post subject: NRage Input Plugin v2.1 (Xinput Support)  PostPosted: Dec 11, 2009 - 03:40 AM
News Scout


Joined: Jun 25, 2005
Posts: 3906

Location: Berlin

Highscores in 03/2010

Status: Offline

Von NRage Input Plugin, einem Input Plug-In für N64 Emulatoren ist eine neue Version erschienen.


NRage Input Plugin is an input plug-in for N64 emulators.

Quote:
Xinput Support
Hi, i took the sources, and made the plugin capable of handling XInput controllers.
- Triggers and rumble are working.
- Separate configuration dialog (just tick XInput to see it). To configure it, just bind the N64 button to the XInput controller button. For rumble, just check raw data and select rumble pack as with any other control, do not select any FF-device and you will have rumble.

The xinput implementation is made, so the xinput control take over the direct input one, so you don´t need to use the original config for the xinput pad.
You only can use the first xinput controller as the first N64 controller, and so on.
If you change the xinput controller configuration, you MUST click the save button located in the xinput config dialog, otherwise it won´t change.
I´ve commented all the source changes i´ve made to make this work.
You may need the Visual C++ 2008 Redistributable Package (x86) for the plugin to work.

The changed sources and the plugin dll are attached.


Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]
   
 
 View user's profile Send private message  
Reply with quote Back to top
Predator82
Post subject: NRage Input Plugin v2.1 (Xinput Support)  PostPosted: Dec 11, 2009 - 09:47 AM
Retromeister


Joined: Apr 14, 2007
Posts: 865

Location: Gachenbach

Highscores in 03/2010

Ich bemerke da keinen Unterschied zur Vorgänger-Version

_________________
Was zum Teufel bist du? 
 
 
 View user's profile Send private message Send e-mail Visit poster's website ICQ Number 
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2007 The PNphpBB Group
Credits

Valid HTML 4.01! [Valid RSS]
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2010 AEP Emulation Page
This web site was made with PostNuke, a web portal system written in PHP. PostNuke is Free Software released under the GNU/GPL license.
You can syndicate our news using the file backend_en.php for English headlines and backend_de.php for German headlines.