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CKeichelOffline
Post subject: ColeCOO 3.1  PostPosted: Oct 27, 2009 - 08:45 PM
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Joined: Dec 19, 2004
Posts: 2666



Highscores in 05/2012

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AlekMaul hat seinen Colecvovsion Emulators ColecCOO für das Dingoo Handheld aktualisiert. Der Emulator läuft auf dem nativen OS des Dingoo, er benötigt also kein Linux.
Die Änderungen gibt es im erweiterten Text.


AlekMaul has updated his Colecovision Emulator ColeCOO for the Dingoo Handheld. The Emulator runs under the native OS of the Dingoo, no Linux is required.

Quote:
V3.1 : 27/10/2009
# fix sound threading
+ change option menu for screen config
# fix alcatraz display (timing pb)
# pitfall sprite collision pb on third screen (timing pb)
# fix H.E.R.O pb in level 4 (timing pb)
# fix Space Fury pb (timing pb)
+ Add key config menu

Related links:
[ Coleco Emus ]

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Demon_CleanerOffline
Post subject: RE: ColeCOO 3.1  PostPosted: Oct 28, 2009 - 06:24 AM
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Joined: Jan 17, 2006
Posts: 677

Location: Phobos

Highscores in 05/2012

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Wurde gestern angekündigt, also hat er sich dran gehalten Smile

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Demon_CleanerOffline
Post subject: RE: ColeCOO 3.1  PostPosted: Oct 28, 2009 - 06:38 AM
Retromeister


Joined: Jan 17, 2006
Posts: 677

Location: Phobos

Highscores in 05/2012

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Btw, man findet die Emulatoren nicht zum Download auf der AEP Seite, wäre dies möglich, da diverse Seiten, inklusive Portabledev von mir aus gesperrt sind (Websense), und ich sie dadurch nicht herunterladen kann. Danke.

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