CloneKeen Plus ist ein Interpreter für die Commander Keen Reihe für Windows (2000/XP/Vista) und Linux. CloneKeen Plus ist eine direkte Weiterentwicklung von CloneKeen.
CloneKeen Plus is an interpreter for the Commander Keen 1-3 Series for Windows (2000/XP/Vista) and Linux. CloneKeen Plus is based on CloneKeen.
Zitat: Commander Genius Release v0.3.0.4 (CloneKeenPlus):
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11-09-2009
- many bugs fixes (Many thanks to James K. Beard)
- Graphical improvements and performance (Pickle)
06-09-2009
- The new Graphics Engine is fully implemented and can
handle and speedup all the graphics (tiles, sprites, bitmaps, etc)
- Improved Sound-System. Now 16 Bit is supported! (Many thanks to Pickle for his work!)
- Improved 2-player camera and minor issues! (Many thanks to Pizza2004!)
31-08-2009
- graphics system nearly fully implemented
- load menu cancel fixed
- deleted savegames that came with
- changed the way the camera works while in 2 player mode
26-08-2009
- better twirl on menus
- fixed some bugs that basically froze gameplay
- fixed and improved the aspect ratio feature
- beginnings of new graphics system implemented
25-08-2009
- New Palette system (Thanks to Caitlin Shaw)
- Physics improvement (Thanks to guys of the PCKF Forum)
- Added TGA Graphics
- fixed some bugs that were in the new Timer
- Added new item rising effect (Caitlin Shaw)
23-08-2009
- Improved the timer much more. (Many thanks to Pickle!!!)
- Solved message box bugs in Ep2.
21-08-2009
- New Menu System, compatible as ingame menu. (Still not implemented)
- Modified lightly the pogo physics
- removed some memory leaks
- reduced the source code at some parts
- fixed errors with mods
19-08-2009
- Added F1-Help Screen
- Improved Gargs AI
- Improved platform extender/retractor (bridges in Ep2)
16-08-2009
- Godmode now also makes keen fly with pogo
- Pogo jump are more sensitive to the button press-time.
- Improved High-Score System
15-08-2009
- New TextViewer for the Story Text and in future for others.
14-08-2009
- The Savegame system has been improved a lot!
12-08-2009
- New Timer System! At last!
- Minor issues have been fixed
09-08-2009
- Added Window lights in the ending scene
- Improved key-stacking logic
08-08-2009
- Better source-code. At least a little bit :-)
- Special key items can only be taken once. Even replaying the levels
- Now levels can be exited without doing something before through the exit door. Be careful ;-)
- Vorticon Commander in Ep1 now dies with 105 shots.
- Improved consistency of the program
- Improved memory management when decompressing graphics
- Improved Enemys AI
05-08-2009
- fixed crash when game in EP1 or 2 was ending
- fixed fonts problems in story section.
04-08-2009
- Fixed some minor issues with mods [Sprite Replacement] (Tulip)
- Added Ordering Info to Episode 1. Only works there!
- Episode 1 is now bundled with the interpreter
02-08-2009
- Updated the PC-Speaker Sound emulation (Thx to Napalm for a great lesson!)
01-08-2009
- Masked tile can now use semi-transparent pixels. Silcar 3 ghosts use that (Tulip)
- Implemented a new dialog system. Base for the future dialogs and menus
- Minor issues
26-07-2009
- fixed some bugs which made the game crash
- removed an old and obsolete class
- The need of ep?attr.dat has been lifted and future versions won´t bring that file anymore!
25-07-2009
Changes by Albert:
- Implementation of Searchpath
- Crash fixes
- Improved memory managment of strings. No more chars
- HTML code is printed to the console
Changes by Gerstrong:
- changed pogo physics a bit (Ceilick)
- improved Patch Class for mods
- changed physics of Vorticon Elite. Also has a new filenames (Tulip)
- reduced some flags in some functions which are obsolete
- implemented reset controls (Iv4n)
18-07-2009
- Dynamic loading of the EXE-File and special class for its manipulation.
(including UNLZEXE and version retrieval)
This also improves the memory management in Story and Sounds extraction
- Added basic support of pat-files. Only %patchfile entries are detected for now.
17-07-2009
- Tiles are now loaded once when the game starts, instead in every level
- Implemented a class which is able to read strings out of exe-files
of the game. Sorry, but It still doesn´t work and is disabled.
So no effects for now.
- For Windows users: The Package should be much smaller now.
16-07-2009
- Improved Mod Support in reading tiles and bitmaps (Tulip)
- Improved intro screen. More accurate to the original game now.
15-07-2009
- Improved Pogo physics (Ceilick)
- Collision was broken. Fixed (Ceilick)
- wrong version bug fixed (Tulip)
- minor issuescaling without filter
- Fixed some collision issues
Related links:
[ Weitere Remakes und VMs ]
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