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retroKOffline
Post subject: Snes9x v1.43 rerecording v16  PostPosted: Aug 31, 2009 - 10:25 AM
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Joined: Jul 04, 2004
Posts: 9359

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Highscores in 06/2013

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Der auf SNES9x basierende SNES Emulator Snes9x v1.43 rerecording wurde aktualisiert.


The SNES emulator Snes9x v1.43 rerecording, which is based on SNES9x, has been updated. Thanks to Emu-France for the news.

Quote:
Snes9x 1.43+



Newest changes in 1.43+ v16 (svn r20):



* A lot of desync fixes. Older versions cannot read the new savestate.

Also, a new sync flag is added to SMV. Most SMV editors might not care

about the new flag byte. Be careful, or you might experience a desync.

* Improved Lua engine.

* Fixed noise generation.

* Added 4-point gaussian interpolation.

* Added lag counter and modified frame display around.

* Win32: Added several settings from snes9x.cfg to GUI.

* Win32: Redesigned menu overall and added some new settings.

* Win32: Merged OV2´s new sound code.



Newest changes in 1.43+ v15.3:



* Win32: Direct3D output (optional)

* Win32: Fullscreen mode respects refresh rate setting (d3d only)

* Win32: updated graphics option dialog, "local vid-mem" and

"test mode" in display settings have been disabled.

* Win32: ESC in fullscreen now exits fullscreen.

* Win32: new filter: blargg´s ntsc filter (three presets)


Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]

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