Ähnlich wie bereits die Playground Version von PCSX2 Früchte getragen hat, ensteht derzeit ein neues Project rund um den bekannten und kompatiblen Wii und Gamecube Emulator Dolphin. Es nennt sich Dolphin Emu Playground und soll interessierten Entwicklern eine Spielwiese bieten, um die Hardware besser zu verstehen und neue Sachen auszuprobieren.
Alle weiteren Informationen stehen im erweiterten Text.
Danke an Hard Core Rikki von XTEmu für die News.
Like the PlayGround releases series did great work with the branches of the PCSX2 Emulator, a new project rises for the known and compatible Wii and Gamecube Emulator Dolphin. It´s Ccalled Dolphin Emu Playground and the plan is to make a dev bias Dolphin with many dev controls, and hacks to better understand the hardware and try some more stuff.
Read more for the full quote.
Thanks to Hard Core Rikki from XTEmu for the headsup.
Quote:
This is not an official Dolphin-Emu project, this is a fork. This is too try crazy things with Dolphin, understand its code, and add more dev GUI to it. Also to document the Gamecube system from this emulator and Dolphin´s code.
Current Changelog:
R10: OGL Changes: GUI changes and some code cleanup
R9: OGL Change: More work in Video Debugger.
R8: OGL Gui changes, added a Hack tab, added ´playground´ to Dolphin´s GUI to avoid confusion, committed SMG (PAL)´s hack
R7: OGL Change: More Video Debugger work
R6: OGL Changes: More BP Changes, Killed old video debugger, new WIP debugger replacement
R5: OGL Plugin Change: Some more options to BP Control, Added Force LogicOp blending option.
R4: OGL Plugin Change: Added BP Control Option
R3: Added the Dolphin icon.
R2: First commit: all files added.
R1: Initial directory structure.
Related links:
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