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leniad
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Titel: Arcade: DSP 0.9 binary and source released
Verfasst am: 13.10.2008, 21:22 Uhr
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Emu Author
Anmeldungsdatum: 13. Okt 2008
Beiträge: 1
Status: Offline
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Ich habe gerade DSP 0.9 samt Source Code, mit vielen Erweiterungen und Bugfixes, veröffentlicht.
I just released DSP 0.9 binary and source code, with many enhancements and bug fixes.
Zitat: 10/12/2008: New version DSP 0.9! Added ColecoVision support!
- General
+ NEW: Added an initial list of games where you can choose which to boot, added a new button to close driver and return to the list. Also added to the general configuration of the possibility of booting the old way [leniad and NESbr]
+ ENHANCE: YM2203 - Corrected speed generation of IRQ´s (implemented by internal timers), added functions to initialize the chip´s internal timers. [leniad]
+ NEW: Added sound chip YM3812/YM3526 (based on MAME) [leniad]
+ NEW: Brazilian language - Thanks to Eduardo Richeli [leniad]
+ ENHANCE: Implemented generic scroll functions. [leniad]
+ ENHANCE: Best initialized of the library SDL [NESBr]
+ ENHANCE: Better control of the pop-ups windows (configuration, about, etc) [NESBr]
+ NEW: Color palette buffer, implemented on all the drivers who use dynamic palette [leniad]
+ NEW: Better initialization of the CPU, fix bugs in the boot of some drivers (for example City Connection) [leniad]
+ NEW: Z80 - Added 0xEDB2 opcode - ´inir´ (Used by Coleco ROM!) [leniad]
+ NEW: Added graphic chip TMS99X8 [leniad and Michael Franzen]
+ BUG: Corrected the image size when recording a GIF, JPG or PNG and the video was in 2X size [leniad]
- Spectrum
+ BUG: Fixed the speaker in Spectrum 128k and Spectrum+3. [leniad]
+ NEW: TZX - Added block 0x35 - Custom Data Block [leniad]
+ BUG: TZX - Fixed a bug in the block 0x5A (Glue), not continued after loading the block. [leniad]
+ NEW: In the Spectrum +3 when it encounters a disk with protection SpeedLock +3, it´s shown in the taskbar. [leniad]
+ ENHANCE: More precise timings of the speaker and AY8912 [leniad]
+ ENHANCE: Added beeper oversample, choose from 1x to 5x (up to 220,500 samples / sec!), Significantly improves the sound of the speaker (eg Fairlight, Xecutor, etc.) [leniad]
+BUG: When you load a tape and stopped in the middle, the speaker don´t sound [leniad]
- Black Tiger
+ ENHANCE: At last, implemented priorities in the background. [leniad]
+ ENHANCE: Simplified functions of the screen and calculating of the color palette [leniad]
- NES
+ ENHANCE: Begin the rewrite of the driver (Mappers, PPU, etc) [NESBr]
- Asteroids
+ BUG: Fixed all the bugs in the vectors engine. [leniad]
+ BUG: Fixed the resolution, based on MAME 400x300 although it can get up to 1024x1024 [leniad]
+ BUG: Fixed the controls. [leniad]
+ NEW: Added basic analog sound. [leniad]
- Rygar
+ ENHANCE: Fixed scroll, priorities and controls. [leniad]
+ ENHANCE: Implemented digital sound ADPCM MSM5205 [leniad]
+ NEW: Added sound YM3812. [leniad]
- Express Raider
+ NEW: Added sound, malfunctioning because of a bug in the M6809 [leniad]
- Psychic 5
+ NEW: Driver with sound. Lack rendering Alpha (background and sprites), intensity of color and clipping in the initial presentation. [leniad]
- Kung-Fu Master
+ NEW: Added driver without sound (missing M6803) [leniad]
- Terra Cresta
+ NEW: Added driver to experiment with the FAME library (Still does not work nothing at all!) [leniad]
- Shoot Out!
+ NEW: Added driver with sound [leniad]
- Vigilante
+ NEW: Added driver without sound (missing YM2151) [leniad]
- ColecoVision
+ NEW: Added the console, with sound. Work 99% of the roms. More info at ´readme.txt´ [leniad and Michael Franzen]
Related links:
[ Arcade Multi Emus ][ Arcade Single Emus ]
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retroK
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Titel: Arcade: DSP 0.9 binary and source released
Verfasst am: 13.10.2008, 22:08 Uhr
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Site Admin
Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.008
Wohnort: Frankfurt a.M.
Status: Offline
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Thanks for the news!
Muchas gracias |
_________________ Alderaan shot first!
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