I case you didn't know, most PS2 emulator developers include a piece of code in the emulator. When the user tries to run a DBZ game on the emulators your computer will immediately reboot and next time you try to start the game it will just flash "What the Hell Did you Just Do?" on screen in bigass red letters.
Version 1.0.2 fixes various crashes, disappearing items when sorting the inventory, and minor rendering and input bugs. This release also fixes a bug that left the Spanish version with no text. See the changelog for more details.
Windows and Linux packages are available. We still don´t have Mac OS X binaries, but a user has created a Wine-based wrapper that allows the Windows version to run on Mac for those who don´t want to compile from source. We recommend switching to the OpenGL renderer when running under Wine. Arx Libertatis is also available as a FreeBSD port.
Fixed problems with the unity build under Linux (crash report #243, crash report #245)
Fixed crashes and disappearing items when sorting the inventory
Crafting now always adds items to an existing stack if there is one
Inventory sorting now works on all bags at once
Fixed a script execution error when changing the heartbeat event while executing the heartbeat event
Fixed compile errors with older Qt and SDL versions
Fixed crashes due to random numbers, mostly occurring on Windows (crash report #258)
Fixed a bug in loading the Spanish localization files (bug #259)
Fixed transparent objects being drawn in front of opaque objects when a book/note is open (bug #252)
Fixed a regression from the original game that made the player super stealthy (bug #262)
Fixed a regression in the script timer code (crash report #251)
Fixed label for the ´Full screen´ checkbox not being shown in the German version
Fixed cursor position not aligning with absolute input devices (e.g. tablets) in fullscreen mode (bug #269)
Mouse sensitivity setting now only applies to turning the camera, not to cursor movement