AEP Emulation Page - Emulation News
News - Arcade: CPS3 Emulator v1.0
Falcone - Jul 09, 2007 - 09:48 AM
Post subject: Arcade: CPS3 Emulator v1.0
ElSemi hat nun das erste Release seines CPS3-Emulators freigegeben.
- Transparenz (vorläufig)
ElSemi has released a final version of his Capcom System 3 (CPS3) Emulator for Windows.
08/07/07 - CPS3 Emulator
This is the final version of the CPS3 emulator
It adds transparency effects (not actual transparency, but well it looks like that
), although it´s not fully understood yet.
Fixed palette transformation for flashes, and fadein/outs, now blacks properly fade to white.
Fixed crashes in some zoomin ending sequences in SF3 games.
Fixed a 1 pixel offset in the framebuffer that was causing a 1 pixel column problem in the left side of the screen sometimes.
Added support for Nebula
external video plugins (there is some source code and the interface documents in the plugins folder).
Added CHD (MAME
´s compressed Hard Disks CD Images) support. Just put the .chd files in the CHD folder in the main directory (sorry, no path selection for it). And the bios (or the full roms zip) romsets in the ROMS directory. When loading a CHD romset, the emulator will run the entire startup sequence so it will take a while to boot (early games just have a black screen) while the bios waits for the cd to spin up. You don´t need to go through the flashrom rewritting sequence, although you can see how it looks (just for fun, as it doesn´t actually write anything) by going to Test menu and selecting "Game Rewrite". Using CHDs doesn´t have an actual benefit (except for seeing the exact startup sequence of the game machine) apart from being able to run Warzard in any region because Warzard always checks the cd ingame unless it´s set to asia, so by having the real CD emulation through CHD, you can run it in any region).
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