Changelog
V0.5.0 (2009-06-25)
New features
* SoA, ToB and PST are roughly playable beyond their first levels
* combat: dual-wielding, APR, proficiency and style boni, dexterity bonus, initiatitive and speed factor, individual combat rounds
* many IE´s hardcoded projectiles and support for projectile sounds
* IWD2
GUI now works after chargen too
* bg2 chargen now levels to the correct level
* summoned and charmed creatures can be ordered around
* actor tooltips (name and injury status)
* running, initial variable values and portal animations in PST
* hardcoded monk bonuses
Improved features
* dialog, actions and triggers
* combat mechanics, animation, feedback, ranged combat
* matters of time and matter
* levelup, dual classing, multiclass handling
* focus: scrolling while paused is now possible
* animations (projectile, creature)
* pathfinding
* area music restarts when there´s no music playing
* disarm trap checks skills
* various guiscripts
* bugfixes